Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
King Karolus Servant
Posts: 2154
Joined: 29 Aug 2007, 22:00
KaM Skill Level: Veteran
Location: In his dark thunderstormy castle
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Coming in bursts is only a disadvantage in early game. After that you have your woodcutters working so that they fill the gaps between each others boosts.
Thanks for the suggestion. I'm sorry I've been so busy, but I was just thinking of looking for a new job. I guess I can give this a go since the interface and menus are fast becoming my speciality :p
I think Lewin is doing just fine. If I would be the one selecting the maps, we'd have like 3 maps to play on LOL
Thanks for the compliments though.
King Karolus Servant
Posts: 2154
Joined: 29 Aug 2007, 22:00
KaM Skill Level: Veteran
Location: In his dark thunderstormy castle
Yes it is a lot more efficient. In a smaller area shared with a few woodcutters he is working all of the time. With planting then chopping he fills up the area with planted trees and then stops for a while, but I've hardly seen this happen under the new system.
The other good thing about it is it means your wood production is more continuous rather than coming in bursts.
Do you think it's a good idea?
Former Site Admin
Posts: 1826
Joined: 03 Jan 2007, 23:00
KaM Skill Level: Fair
Website: http://www.knightsandmerchants.net
Location: The Netherlands
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Haha, I just stated there was a palm tree among fir trees, I didn't complain did I?!
I'm not sure. If it is more efficient it means you need less woodcutters to provide your village with enough timber. Personally I've always been thinking it's quite a challenge to make sure your labourers can keep building. You always had to think "Hmmm, shall I make a few more axes or shall I save some timber for buildings?".Yes it is a lot more efficient. In a smaller area shared with a few woodcutters he is working all of the time. With planting then chopping he fills up the area with planted trees and then stops for a while, but I've hardly seen this happen under the new system.
The other good thing about it is it means your wood production is more continuous rather than coming in bursts.
Do you think it's a good idea?
Also it kinda breaks the possible beginning strategies. Some people make a large amount of woodcutters and sawmills and others build other buildings first after they have 2 woodcutters and 1 sawmill. The people who build only few woodcutters/sawmills will be faster in the beginning, but the ones that make many might overtake them later. I fear this won't be the same.
Then again, it depends on how much the efficiency has increased and obviously I can't say much about that. Maybe it's just a minor change.
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Former Site Admin
Posts: 1826
Joined: 03 Jan 2007, 23:00
KaM Skill Level: Fair
Website: http://www.knightsandmerchants.net
Location: The Netherlands
Thanks for the suggestion. I'm sorry I've been so busy, but I was just thinking of looking for a new job. I guess I can give this a go since the interface and menus are fast becoming my speciality :pxD
Castle Guard Swordsman
Posts: 1912
Joined: 03 Oct 2008, 22:00
KaM Skill Level: Skilled
Location: "Pawel95" on Youtube.com
Hey I find not really a bug, but is an idea. I think there is a shortcut "D" or something. If you press this key, you will Lose...it is so often by me that i change the Tab?s in windows with "Win" +"D" and I loose often in the campaign, as you know I test the whole game
Can you maybe change the shortcut to an "Fx" key, maybe F12 or something, because I see the fixes of today, and the F5-F7 is now for the speed.
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Hey I find not really a bug, but is an idea. I think there is a shortcut "D" or something. If you press this key, you will Lose...it is so often by me that i change the Tab?s in windows with "Win" +"D" and I loose often in the campaign, as you know I test the whole game
Can you maybe change the shortcut to an "Fx" key, maybe F12 or something, because I see the fixes of today, and the F5-F7 is now for the speed.
Can you implement the server name in the new lobby lay-out?Thanks for the suggestion. I'm sorry I've been so busy, but I was just thinking of looking for a new job. I guess I can give this a go since the interface and menus are fast becoming my speciality :pxD
That would be nice, because then I can ask people to join server ## in the chat on kamremake.com
Now, I always forget what server I joined
ahh...and I?m not sure but I think, that the probability that the tower hits a person is lower than in the original KAM???
In TSK 8 I?m now and there are many situations that the tower shoot and the 5th stone hits the barbar! And the barbar is going slow! what?s about a horse? 20 stones?
I think the best solution would be either this, or the ability to "mark" trees from the Woodcutter's hut (provided they're in the radius) if you want to clear an area (in which case he'd prioritize chopping marked trees over planting new ones).
This should also make it easier for new people
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