
Posts: 3822
Joined: 16 Sep 2007, 22:00
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Website: http://lewin.hodgman.id.au
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Location: Australia
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Is fog of war working?
And can we make FoW a toggle able feature in the options section?
Posts: 3822
Joined: 16 Sep 2007, 22:00
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ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Hey guys, I'm planning on capturing tonight's game. So I tried FRAPS, but after only 10 seconds of footage, I ended up with a 1.2GB file :shock:
Does anyone know better software? It's not that I don't have enough diskspace left (almost 1TB), but I think 1.2GB per 10 seconds (30FPS) is a bit much..
Hey guys, I'm planning on capturing tonight's game. So I tried FRAPS, but after only 10 seconds of footage, I ended up with a 1.2GB file :shock:
Does anyone know better software? It's not that I don't have enough diskspace left (almost 1TB), but I think 1.2GB per 10 seconds (30FPS) is a bit much..
Fraps is the best recording software, with the best quality, but yes it takes an incredible amount of disk space, but for me it was 120 gb for the previous match, and it was quite long :p
Did you use the Xvid codec? Try Camstudio.. may be that is working to.
Posts: 3822
Joined: 16 Sep 2007, 22:00
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ICQ: 269127056
Website: http://lewin.hodgman.id.au
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Location: Australia
Go down with the resolution to maybe and limit capture framerate to 24.
The most elegant solution requires some work of Lewin&Krom: this would be to implement a function to save a replay file. The playback of this replay file should have the option to save a screenshot every 1/24 second. With VirtualDub you can make a video file out of this and compress it the same time with a high quality codec like h.264.
It has very good quality, sure, because it uses a nearly-lossless codec. But this of course means very large file sizes.
It definately is not the best, but pretty sure the easiest way to record a game, because the software is so easy to work with.
King Karolus
Posts: 1233
Joined: 01 May 2006, 22:00
Website: http://www.knightsandmerchants.net
Location: Finland
Yes it is. You can use roads, fields and winefields of other players, whether they are friends or enemies.An important question: is it possible to make use of the roads built by other players?
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