Kam faults/Speed fault?
Firstly, the bug where units start wandering to the enemy, or just around the map? has this been fixed in any patches?
And secondly, for example, TPR mission 4, the yellow enemy had a mass of units, and they just milled around the map, or ended up in a giant ball next to the green village, if bugs like this have been patched (not the maximum number of units, but the fact that they wander halfway across the map)?
And finally, for me, but it may just be that these are bugs in the game anyway...but that when I speed the game up for prolonged periods of time, the enemy, when attacking, sends only a few groups, even if it is in a mission where an attack at the start occurs. Also, the enemy seems to stop building, or stops in general, and production stops or people starve. Is this because of the speed? I doubt it is, but just wondering anyway.
