Re: New Dynamic Script Ideas
However it would be interesting to have such a non-linear campaign
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Moorbach's Guard
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Hello!
Could you implement a dynamic script command which could write out pareameters or values into a specified empty .csv file what the scripters could use after the games?
This file could be written out in the replay folder.
Almost like the log file of the dynamic scripted maps.
This kind of command would extend the possiblities in front of the scripters. Not in front of me.
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Moorbach's Guard
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Would it be possible to implement the support of some kind of library-file to put and from where you can load all your own procedures and functions? It would be quite convenient to not have to copy all that stuff in pretty much every map I make. I would also make the script files of each map much more compact and readable.
Would it be possible to implement the support of some kind of library-file to put and from where you can load all your own procedures and functions? It would be quite convenient to not have to copy all that stuff in pretty much every map I make. I would also make the script files of each map much more compact and readable.
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