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Wares Production Time

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simpelekees

Woodcutter

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Post 06 Sep 2014, 21:52

Re: Wares Production Time

I have no idea how you are thinking. The pig farms had a value of 0.5 (aprox.) which is one pig every 2 minutes (in that time, he has to feed it 4 times and kill it), the farms need to supply 4 corn in 2 minutes then, thats 2 corn per minute, which is slightly less then what two farms produce. So in the end, you need less then two farms to fully supply the pig farm (1.63 farms to be precise - that's why most players go for the 1.5:1 ration between farms and corn needing buildings)
oeps ye. sorry.
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thunder

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Post 31 Mar 2016, 11:53

Re: Wares Production Time

We measured this for balancing the AI builder. Here is the table, the values are "average resources produced per minute":
  Code:
Tree trunks 0.733333349227905 Stones 3.45000004768372 Timber 3.25 Iron ore 1.33333337306976 Gold ore 1.33333337306976 Coal 1.29166662693024 Iron 1.81666672229767 Gold 2.75 Wine barrels 1 Corn 1.14999997615814 Loaves 2.79999995231628 Flour 1.35000002384186 Leather 2.70000004768372 Sausages 4.25 Pigs 0.466666668653488 Skins 0.466666668653488 Wooden shields 1.5 Iron shields 1.29166662693024 Leather armor 1.5 Iron armor 1.29166662693024 Hand axes 1.66666662693024 Swords 1.625 Lances 1.66666662693024 Pikes 1.625 Longbows 1.66666662693024 Crossbows 1.625 Horses 0.574999988079071 Fish 1.01666665077209

Hi!
I would like to ask do these values contain the rest time also?
Thanks!
t
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Krom

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Knights Province Developer

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Post 31 Mar 2016, 12:37

Re: Wares Production Time

These values (unless changed since 2014) include everything, even time worker spends to go to eat in the Inn.
IIRC I have run test maps (house in question with endless supply) for 2 hours (3 hours for slow wares like sausages iirc) and then divide resulting produced wares count by 120.
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thunder

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Moorbach's Guard

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Post 31 Mar 2016, 12:39

Re: Wares Production Time

These values (unless changed since 2014) include everything, even time worker spends to go to eat in the Inn.
IIRC I have run test maps (house in question with endless supply) for 2 hours (3 hours for slow wares like sausages iirc) and then divide resulting produced wares count by 120.
Thank you!
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Locke

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Peasant

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Location: Brazil

Post 17 Dec 2018, 23:32

Re: Wares Production Time

I have no idea how you are thinking. The pig farms had a value of 0.5 (aprox.) which is one pig every 2 minutes (in that time, he has to feed it 4 times and kill it), the farms need to supply 4 corn in 2 minutes then, thats 2 corn per minute, which is slightly less then what two farms produce. So in the end, you need less then two farms to fully supply the pig farm (1.63 farms to be precise - that's why most players go for the 1.5:1 ration between farms and corn needing buildings)
Is this the same ratio for the horses? Stables consume 4 corns to produce a horse too?
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Ben

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Former Site Admin

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Post 05 Jan 2019, 19:47

Re: Wares Production Time

I have no idea how you are thinking. The pig farms had a value of 0.5 (aprox.) which is one pig every 2 minutes (in that time, he has to feed it 4 times and kill it), the farms need to supply 4 corn in 2 minutes then, thats 2 corn per minute, which is slightly less then what two farms produce. So in the end, you need less then two farms to fully supply the pig farm (1.63 farms to be precise - that's why most players go for the 1.5:1 ration between farms and corn needing buildings)
Is this the same ratio for the horses? Stables consume 4 corns to produce a horse too?
Correct. The only reason stables appear to use corn faster than pig farms is because stables have a much faster workrate.
I used to spam this forum so much...
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Locke

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Peasant

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Joined: 17 Feb 2017, 10:34

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Location: Brazil

Post 04 Jul 2019, 19:19

Re: Wares Production Time

I have no idea how you are thinking. The pig farms had a value of 0.5 (aprox.) which is one pig every 2 minutes (in that time, he has to feed it 4 times and kill it), the farms need to supply 4 corn in 2 minutes then, thats 2 corn per minute, which is slightly less then what two farms produce. So in the end, you need less then two farms to fully supply the pig farm (1.63 farms to be precise - that's why most players go for the 1.5:1 ration between farms and corn needing buildings)
Is this the same ratio for the horses? Stables consume 4 corns to produce a horse too?
Correct. The only reason stables appear to use corn faster than pig farms is because stables have a much faster workrate.
I think its because horses dont need the slay action.
5 actions for a pig, 4 actions for a horse.

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