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MegaMap Project 2

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Jeronimo

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Post 06 Nov 2013, 21:22

Re: MegaMap Project 2

I'm working on my part at the moment. It's kinda big so it will take me a week or so.
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woloszek

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Post 06 Nov 2013, 21:46

Re: MegaMap Project 2

Dont worry.. You have two days! Im jokeing :D :D, Have fun! :)
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Menszu

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Post 20 Nov 2013, 17:14

Re: MegaMap Project 2

Ekhm... am I the only one impatient? What's going on..?
Puny lords starving your subjects, such weakness, shame on you...
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Jeronimo

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Post 20 Nov 2013, 18:05

Re: MegaMap Project 2

I'll upload it this Friday. I'm polishing a nice part.
Sorry for delaying this project.
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Killer!!

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Post 21 Nov 2013, 16:54

Re: MegaMap Project 2

hey Jeronimo could you upload the map in a .zip file to me?
I can't download .rar files so if you have finished your part it would be nice if you upload the map in a .zip file?
Do you want to play with/against me? Just write me a PM :D
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Ben

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Post 21 Nov 2013, 18:07

Re: MegaMap Project 2

Seriously, Killer, it is about time that you download winrar :P
I used to spam this forum so much...
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Skypper

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Post 21 Nov 2013, 18:16

Re: MegaMap Project 2

i dont have it, i use Total Commander and i like that way more
Greets Skypper (Totally Insane)

- Beginning map maker -
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Ben

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Post 21 Nov 2013, 18:18

Re: MegaMap Project 2

My point--get something to let you decompress .rar files :D
I used to spam this forum so much...
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T*AnTi-V!RuZz

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Post 21 Nov 2013, 18:25

Re: MegaMap Project 2

Seriously, Killer, it is about time that you download winrar :P
Or 7zip, that's free.
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Skypper

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Post 21 Nov 2013, 18:29

Re: MegaMap Project 2

isn't winrar free (?)
Greets Skypper (Totally Insane)

- Beginning map maker -
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Jeronimo

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Post 22 Nov 2013, 21:28

Re: MegaMap Project 2

Here is my finished part:
65% glaciars
25% forest
10% dirt

Good luck Killer!
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Last edited by Jeronimo on 24 Nov 2013, 19:34, edited 3 times in total.
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T*AnTi-V!RuZz

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Post 22 Nov 2013, 21:31

Re: MegaMap Project 2

isn't winrar free (?)
Depends. If you don't mind the 'BUY WINRAR NOW' message everytime, then it is.
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Skypper

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Post 22 Nov 2013, 21:45

Re: MegaMap Project 2

damn that i always call it crap ware, if a program needs to do that i must be bad.
But maybe i am wrong
Greets Skypper (Totally Insane)

- Beginning map maker -
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thunder

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Post 23 Nov 2013, 00:01

Re: MegaMap Project 2

Jero,Jero,JeroXD

It is a new style. I've never seen this kind of strange icehills. ;=P
Personly i liked that part! Good and strange idea!

BUT
Can i offer some little things?
That forest is walkable everywhere. I can image some little starnger elevations there also, and other pine trees. there will be interesting fights, and many hidden units.
and maybe less trees there. For me that forest is only 6/10,but the north side is absolutly okay!



gg
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woloszek

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Post 23 Nov 2013, 18:00

Re: MegaMap Project 2

Wow, crazy idea! :o
I like this part but i must agree with Thunder's opinion. Forest isn't too dense? Visual is ok for me, but idk what the players will be to think about it, when their army will be in there and see nothing.. but we will see in the future :wink:
about icehills - cool idea but I pointed out the bad creases (can you correct it?)
ofc thx :wink:
cold.jpg
Now, good luck Killer! :P
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