
MegaMap Project 2
Re: MegaMap Project 2



Re: MegaMap Project 2
Re: MegaMap Project 2
Sorry for delaying this project.
Sword Fighter
Posts: 263
Joined: 01 Sep 2013, 10:51
KaM Skill Level: Skilled
Location: On my chair
Re: MegaMap Project 2
I can't download .rar files so if you have finished your part it would be nice if you upload the map in a .zip file?


Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: MegaMap Project 2

Re: MegaMap Project 2

Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Re: MegaMap Project 2


Former Site Admin
Posts: 1826
Joined: 03 Jan 2007, 23:00
KaM Skill Level: Fair
Website: http://www.knightsandmerchants.net
Location: The Netherlands
Re: MegaMap Project 2
Seriously, Killer, it is about time that you download winrar
Re: MegaMap Project 2
65% glaciars
25% forest
10% dirt
Good luck Killer!

Former Site Admin
Posts: 1826
Joined: 03 Jan 2007, 23:00
KaM Skill Level: Fair
Website: http://www.knightsandmerchants.net
Location: The Netherlands
Re: MegaMap Project 2
isn't winrar free
Re: MegaMap Project 2
But maybe i am wrong

Moorbach's Guard
Posts: 1044
Joined: 15 Apr 2012, 12:11
KaM Skill Level: Fair
Location: In the Market
Re: MegaMap Project 2
It is a new style. I've never seen this kind of strange icehills. ;=P
Personly i liked that part! Good and strange idea!
BUT
Can i offer some little things?
That forest is walkable everywhere. I can image some little starnger elevations there also, and other pine trees. there will be interesting fights, and many hidden units.
and maybe less trees there. For me that forest is only 6/10,but the north side is absolutly okay!
gg
Re: MegaMap Project 2

I like this part but i must agree with Thunder's opinion. Forest isn't too dense? Visual is ok for me, but idk what the players will be to think about it, when their army will be in there and see nothing.. but we will see in the future

about icehills - cool idea but I pointed out the bad creases (can you correct it?)
ofc thx


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