well as far as i can see is that there are 2 opinions going on in this thread. the first one is from lewin and krom, wich basically is the market needs to return to the purpose it is supposed to serve. And this purpose is to help you in emergencycases and to keep you going when your resources get depleted. I understand that and i respect that.
The other opinion is that the market helps solve imbalance issues in maps, for example the tree trunk trading. you can trade for tree trunks to make up the lack of tree around your town( while the enemy may have more trees to chop) and it slows the game wich are also a valid points in my opinion. I think it is valid because when you do not trade and your woodcutter needd to plant trees the flow of wood stops. the only thing i can think of to prevent this from happening is to make woodcutters at your forests first, and then you build some woodcutters on an open field to plant. this way the flow will be better, at least it will not stop flowing for a while. but an another point that is made is that this requires more time and you will start falling behind others who do use the market in it's current form. In the case of the market in it's new form the game will just be slower.
I do like the market, and i agree it is a dominant strategy at the moment. It is good that lewin and krom want to make the market like it is intended purpose. But i also agree with tdl that the new values have to be tested. regardless of what happens to the market i think we all should try to adjust to the new values, new strategies always arise around changes. we can only see the pro's and con's after testing it.
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill