Re: HellRacer's maps

Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Well, we'll see how it turns out if people test this map. IF that is
We should organise some matches to test it.
I'd love to play on it some timeWell, we'll see how it turns out if people test this map. IF that isWe should organise some matches to test it.
Or if that's too difficult at the moment we should be able to organise it for during the beta testing of the next release at least.
I played loc 7 and:
-Stone glitch, I was forced to trade coal for stone.
-Like revo said, not enough space. The only way to finish your town is by not making woodcutters and trade all your coal for trunks.
So, The Cracked Land is played quite a bit these times in RC... here are some of my thoughts. For now I can say that there's too few stone at south locations (while there's maany at north ones), too few place for woodcutters (but there's lots of coal so you can just build 2 woodcutters and trade the whole coalfield for trunks... not everyone wants to use market tho).
Also it seems that northern players have better entrances - but I only played south as of now so I need to see the second side of the map to judge it fairly. Especially entrance between locs 2,3 and loc 8 - try to get into loc 2,3 cities through that small entrance, while being shot by xbows from 2 directions; on the other hand, loc 8 entrance is similar but little wider and easier to go through.
Loc 8 has a very annoying stone bit that takes a LONG while to be mined out (right Luki?) There are some things I like - for example, the fact that the map forces you to make an epic 3v3/4v4 fight at left
Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
On further note: I completely abandoned the work on an unreleased multiplayer mission, The Peninsula. It had all those seperate tiles after saving it in the KaM Remake editor(in an older version of the Remake) so I couldn't use the brush normally anymore.
Former Site Admin
Posts: 3814
Joined: 08 Jan 2009, 23:00
Location: California - Pacific Time (UTC -8/-7 Summer Time)
Users browsing this forum: No registered users and 3 guests
Powered by phpBB® Forum Software © phpBB Group Designed by ST Software |
![]() |