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Posts: 3822
Joined: 16 Sep 2007, 22:00
KaM Skill Level: Skilled
ICQ: 269127056
Website: http://lewin.hodgman.id.au
Yahoo Messenger: lewinlewinhodgman
Location: Australia
Re: The release candidate is here at last!
![Smile :)](./images/smilies/icon_smile.gif)
Thanks for all your commitment to this patch over the years, it's great to see it coming together. I'm especially pleased to see the improvements to the English text in the TPR campaign that we've been working on for so long.
I'm in the process of updating the data files used by the Remake to this RC (it's complicated since we've adopted our own text format etc.) and there are some errors in the script that are not yet fixed in this release candidate:
- dmission3.dat: Line 1570: "!SET_AI_DEFENSE 99 13 6 240 0" (replace "240" with "2 40")
- mission19.dat: Line 61: "!SET_AI_ATTACK POSITION 90 75" (the map is 64x80, so the coordinates are off-map. In my test it appears that TPR ignores this attack as it is)
Both of these were causing the Remake to crash so they came to our attention. I've fixed them for the Remake (based on SR3 RC files) but I thought you might like to fix them in SR3 too.
On another note, was there any major changes to texts for languages other than English? I mean stuff like campaign briefings/messages improved. If you can give me any more detail about what's changed since Beta 7 it will make my life easier to update the translations of other languages. If you could send me all of the .lib files for all languages that would also help. (and save me downloading/installing every language version of the patch)
I hope everything is going well for you in Finland!
![Smile :)](./images/smilies/icon_smile.gif)
Cheers,
Lewin.