This is an idea I’ve inspired from Stronghold Crusader that may be worth suggesting. How about that multiplayer build-and-fight matches have the possibility to start off with certain extra goods depending on the match type that is chosen by the host? The only real issue I can think of is when people start with multiple storehouses.
Sounds ok to me.
maybe you can make the those thing: when remake program is opened, player will not be able to open such another one? I mean somthing like... block) I saw it in another games (when program is opened, if you click on the same icon of game - computer report that game is already playing or smth like that

)
That would indeed be a solution, although I like having two versions running at once. Sometimes I want to check the server list, or load a map in the map editor to check locations while I'm waiting in a lobby. Maybe we could block
multiplayer saves and
multiplayer eplays while a multiplayer game is running? (but other functions are allowed)
Also, please do not double post. Edit your last post instead. I did this for you this time.
How about making a option for wheat farms to let the farmers just seed, seed and chop or just chop.
It is annoying when there are full-grown plants and they keep seeding.
And with that option you have a better flow with the wheat.
I don't see any reason for this. There is no advantage to changing it. If you stop planting, no more wheat will grow. If you stop cutting, the field will fill up with wheat. You cannot produce more wheat by adding this control. Seeding might feel like a waste of time, but if they don't do it, you will quickly run out of wheat to cut and no more will be growing. Please explain to me a tactic which involves using this. The woodcutter has this option so you can clear trees from an area, but you never need to clear wheat from an area.
Even if there was a small purpose to such a feature, KaM is an indirect control strategy game. You don't decide exactly what your citizens do, you do the overall control and they take care of the small details.