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am=nimatioins

PostPosted: 10 Sep 2006, 16:21
by olegasole
maybe show some animation of workers ETC

PostPosted: 13 Sep 2006, 19:45
by Litude
I actually have most frames done for a lot of the workers, the problem is I don't know what delay the frames should have. If someone figures that out, expect a lot of new animations to pop up!

PostPosted: 15 Sep 2006, 07:01
by H.A.H.
This from mthQsthginkFsemagFtreppualFrodoehtFtaQollehcQsrebmemFF:ptth (see below)

Game animation is based on 10 images per second.

Can't post url above the right way around because I experienced problems signing up to the forums (it told me to try again later after I got the confirmation code wrong) and guests aren't allowed to post urls. You need to put it the right way around, replace capital Fs with / and Qs with. Sorry about this.

Tuitr

PostPosted: 17 Sep 2006, 15:30
by Litude
I couldn't get the url to work, but I'll try to check with having 10 images being displayed per second, thanks for the information!

PostPosted: 17 Sep 2006, 20:21
by tuitr

PostPosted: 24 Jan 2007, 21:38
by Krom
I actually have most frames done for a lot of the workers, the problem is I don't know what delay the frames should have. If someone figures that out, expect a lot of new animations to pop up!
Can you drop me a package with some units frames please ?

PostPosted: 25 Jan 2007, 19:58
by Litude
You know, you could rip them by using Graphics Reader yourself. The only change made to them is that I've applied transparency instead of the purple background. Incase you really want them, I can send em to you but I've only ripped the frames of units that are facing down.

PostPosted: 28 Jan 2007, 11:54
by Hitandrun
Ive also read this topic somewhere else it is either 9 or 10 f.p.s