King Karolus
Posts: 1233
Joined: 01 May 2006, 22:00
Website: http://www.knightsandmerchants.net
Location: Finland
Mission 14 TSK Tested:
- My ally does not have all the required units for his buildings at the start, (he trains them) which seems odd when you consider that he is meant to be a village who has been there for a while, resisting against the enemy. Also, he doesn't start with wood meaning he won't make weapons until the woodcutter has planted and felled trees. neither of these are really problems, but I thought you might like to know.
- My ally placed a group of lance carriers almost on the woodcutters hut, meaning most of them couldn't stand there. You should move the defence position a bit.
- Is the water in the bottom left meant to be the sea? (looks like it, with crabs and a beach) If so then the ducks are a *bit* out of place, don't you think?
- When attacking my ally, (or me for that matter) the green enemy will always "take more" troops. This is does make the mission harder though. The only problem is that once you have watchtowers plus enough troops, all of the enemies troops will come at once and die, leaving no one defending. (all the defence radii are quite large)
- I destroyed the greens first, and then attacked the black from the north. I setup 24 crossbowmen and 6 balistas at the ford, and then lured the enemy to me. They took more (well, their entire army actually!) and I had no trouble killing them. My point is, maybe the defence radii are too high here too? Maybe it's meant to be like that though.
I also found what I consider to be a bug, but it's not to do with this mission in particular. When I built my siege workshop, I noticed that the supplies were placed quite oddly, well outside the building outline:
http://lewin.namsys.com.au/kam/Temp/siege-build-bug.gif
All of the other buildings have the wares well inside the outline, but these are outside it. I assume the offset is in houses.dat, and perhaps you changed it accidentally when making them not place on trees? (or maybe it's always been like this) You don't have to fix it if you consider it to be ok though.
The thing is that the siege workshop itself occupies almost the whole area inside the fences and therefore if you had the wares placed inside these fences, these would most likely overlap the building itself while it is being built which would look even cheaper.
I'll try to play mission 15, but I think I'll be a bit busy testing the competition, so maybe I won't have time for a while.
BTW: Are these beta tests helping? Is it worth my while?
For the record, you shouldn't playtest mission 16 and 20 TSK as I've done some fixing on these that could possibly prevent and create new bugs.