Mission 8:
YES! THIS IS IT! The first attack, unless I repeated 5 times before repulsed it in a proper way. Next I tried something AI attack in the west, but with my very small military potential (2 axemans and 13 archers) nothing I could do. So I went in the economy - 3 bakeries have provided food underwent, and served as a weapon to me balisty to which confidence has been gained earlier. These fantastic machine again, I served as a weapons destruction foolish rivals. Not having fully prepared military capability (about 12 balist) enemy attacked me, but the only damage they did to me, the slight damage to iron mine. After the attack the enemy countered it completely crushing - lost only one balista. In the meantime, of course, my next big crossbows entered on the battlefield. Exactly the same way it looks like the second attack on the enemy, although there losses were slightly larger (2-3 balistas). The fact is that if it were not for the machine, the mission would be extremely difficult for me, and so it gave me great satisfaction - the first time the army created in missions TSK (outside the mission 20, of course). The enemy has been defeated in 3 hours, the production of the army, particularly the formation of one - a great balistas.
Mission 9:
The mission has always been, is and will be easy, if a player will have such an army, and the enemy will not be able to refer to fight with the player. First - the enemy is katastrophal set - in the left side of the settlements are only as knights has been hidden for towers, and the rest of the defence to the tragedy. The same is true in part right - there could eliminate impunity shooters, and sword fighters it was a question of how many barbarians lose. The settlement, which is expanding and will not be recalled. A breakdown of the enemy at a loss to the lowest barbarians 15 penalties, which could meet my challenger. 37 minutes is too short time to play 9 mission, our forces are evidently exaggerated, and intelligence AI - tragic. Damn it, you do something with this, because evidently a simple mission - could safely replace the mission two numbers.
Mission 10:
This is the easy tactic mission. Here there are no mistakes, but the mission is not too addictive. Tactical missions here do rather pale in comparison to the economic scenarios (even mission 2). That's already in the life of the player KaM happens - some missions for him to the banal (and sometimes even boring), while others make great satisfaction (as my favorite mission from the first campaign, which is the mission 20).