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Official KaM Remake Ideas topic

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Da Revolution

Knight

Posts: 720

Joined: 13 Apr 2012, 12:07

Location: Near the inn

Post 16 Apr 2012, 17:51

Re: Official KaM Remake Ideas topic

Maybe it is and idea to toggle the stuff you want to be in the tavern. So you can manage your taverns better. This way you can say they don't bring bread to a tavern thats way too far from your bread production but next to your wine production.
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
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GreatWhiteBear

Knight

Posts: 578

Joined: 13 Sep 2011, 22:00

Location: The Netherlands

Post 16 Apr 2012, 18:20

Re: Official KaM Remake Ideas topic

like it!
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 17 Apr 2012, 08:42

Re: Official KaM Remake Ideas topic

Maybe it is and idea to toggle the stuff you want to be in the tavern. So you can manage your taverns better. This way you can say they don't bring bread to a tavern thats way too far from your bread production but next to your wine production.
I like it !
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Freakey

Farmer

Posts: 22

Joined: 21 Dec 2011, 15:36

Location: The Netherlands

Post 17 Apr 2012, 18:27

Re: Official KaM Remake Ideas topic

Possible, but I think if the toggle option is accepted, there needs to be a % of how much it wil feed (as example: 1 bread and 1 wine will fill ..%) etc.
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Da Revolution

Knight

Posts: 720

Joined: 13 Apr 2012, 12:07

Location: Near the inn

Post 17 Apr 2012, 18:51

Re: Official KaM Remake Ideas topic

Possible, but I think if the toggle option is accepted, there needs to be a % of how much it wil feed (as example: 1 bread and 1 wine will fill ..%) etc.
I don't think thats needed. It's about the same situation now when you only produce bread for example.
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
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caykroyd

Crossbowman

Posts: 228

Joined: 27 Nov 2011, 23:00

Location: Brazil

Post 17 Apr 2012, 20:19

Re: Official KaM Remake Ideas topic

I agree it is an excellent idea
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Lewin

User avatar

KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 18 Apr 2012, 04:21

Re: Official KaM Remake Ideas topic

I don't see the point in that idea really. If you don't have enough variety in your inn, your citizens won't be fed well (e.g. just wine only adds 20% of their condition bar) I also find that my inns become quite busy in a large village, and if I only have 2 or 3 types of food in them, they wouldn't stay full enough while people are eating (so some people would end up only eating one thing and leaving half full)

Please wait until you see how much better the deliveries are in the next version, then decide whether it's still needed. (see our Facebook or Twitter for more info on the stuff we've been working on like this)
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 18 Apr 2012, 11:26

Re: Official KaM Remake Ideas topic

Hi I made new menu:
Image

Yes, yes I now, I must change font.
What do you think?
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The Dark Lord

User avatar

King Karolus Servant

Posts: 2154

Joined: 29 Aug 2007, 22:00

KaM Skill Level: Veteran

Location: In his dark thunderstormy castle

Post 18 Apr 2012, 11:49

Re: Official KaM Remake Ideas topic

I really like the colours, they give me this 'old' feeling.
Yet I don't like the pictures overlapping each other and I think they should be about the same size (e.g. replay viewer is almost twice as large).
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GreatWhiteBear

Knight

Posts: 578

Joined: 13 Sep 2011, 22:00

Location: The Netherlands

Post 18 Apr 2012, 12:30

Re: Official KaM Remake Ideas topic

I really like the colours, they give me this 'old' feeling.
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 18 Apr 2012, 12:55

Re: Official KaM Remake Ideas topic

Menu v2

Image
Full jpg: Image

Add new jpg and background.
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Da Revolution

Knight

Posts: 720

Joined: 13 Apr 2012, 12:07

Location: Near the inn

Post 18 Apr 2012, 20:50

Re: Official KaM Remake Ideas topic

Please wait until you see how much better the deliveries are in the next version, then decide whether it's still needed. (see our Facebook or Twitter for more info on the stuff we've been working on like this)
You guys posted that one day after my suggestion :rolleyes: But i think that will solve the problem indeed.
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
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Remake 2012

Knight

Posts: 475

Joined: 28 Jan 2012, 08:17

KaM Skill Level: Average

Location: Poland

Post 18 Apr 2012, 21:25

Re: Official KaM Remake Ideas topic

Menu v.3
In this JPG
+much nicer menu

Image
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 21 Apr 2012, 10:09

Re: Official KaM Remake Ideas topic

An other idea, maybe i had already said it.

What is with two buttons in multiplayer games:
allied
enemies

Like in The Settler´s IV. This would be great, for example if one guy from team one is going and one guy from team three. One of the remaining players send the other player a request, that asks the other, if he want to be now in their team!?
and the same with the other funcion. if one team win agains 3 others...at the end the could fight against each other :mrgreen:


What do you think about this idea?
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GreatWhiteBear

Knight

Posts: 578

Joined: 13 Sep 2011, 22:00

Location: The Netherlands

Post 21 Apr 2012, 10:12

Re: Official KaM Remake Ideas topic

And then you will end up sharing one gold hill with your enemy

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