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Problem with fonts again

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Krom

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Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 20 Dec 2010, 17:46

You can send me preliminary Spanish texts/fonts and I will hardcode them into KaM Remake selection menu, then I send you the patch with EXE which you could apply to Fighting Demo (and take a look on some new features we've got). Sounds ok?
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Lewin

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KaM Remake Developer

Posts: 3822

Joined: 16 Sep 2007, 22:00

KaM Skill Level: Skilled

ICQ: 269127056

Website: http://lewin.hodgman.id.au

Yahoo Messenger: lewinlewinhodgman

Location: Australia

Post 20 Dec 2010, 23:59

Yeah the scrollbar idea was more for custom missions, some people write long briefings/stories and put them into a word document. It would be nice to one day include them into the game.

TMemo sounds interesting, you should commit it :)
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EdwardCarnby

Blacksmith

Posts: 26

Joined: 03 Nov 2009, 23:00

Post 24 Dec 2010, 16:17

Ok. I'll send text after Xmas.

???Merry Christmas for everybody!!!
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EdwardCarnby

Blacksmith

Posts: 26

Joined: 03 Nov 2009, 23:00

Post 12 Jan 2011, 10:52

I'm about to translating setup.lib. When done, do you want justified to 35 chars per line?.
I've made a little program to justify it and write the right chars without
changing the original font, I mean default font, not western european.
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EdwardCarnby

Blacksmith

Posts: 26

Joined: 03 Nov 2009, 23:00

Post 24 Mar 2011, 18:33

Well, at last I achieve to finish the spanish translation for both lib files setup and text. But it has remained with a very short description in several missions.

In the last conversation, we talked about inserting a vertical scroll bar for both setup texts (tsk and tpr). And now I saw that occurs the same in text.lib. I only can write 5 lines (Actually, the translation is written to match 5 lines with 45 chars per line, but it seems not accurate for me).

Could be inserted another vertical scroll bar in the file text.lib (the long texts, beginning from the tutorial starting to the tpr ending missions) to support 10 lines, for example?. If so, I rewrite the translation and send you the files.

In other parts of the game the text doesn't match by one or two letters, by it doesn't mind for me.

thanks, and apologies for my little english.

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