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Thunderwolf

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Crossbowman

Posts: 233

Joined: 22 Jan 2008, 23:00

Website: http://thunderwolf.freehost10.com/KaMMissionBuilder/index.php

Location: Netherlands

Post 19 Jul 2008, 12:20

ahh, yes, that IS the problem... Send-group and units get linked perfectly when making them, but importing them doesn't fully work. The link gets made in 1 direction, but not the other, which results in the error. (this also happens with attack-position, which is 98% the same). This is also the reason why I still left the _MBuilder.sav in, because if I load it from that one, it does work.

getting it in sync. that means that it I got it to crash repeatedly... It is probably because the way the strings are handled in the open-dialog is fairly different from a 'normal' string. I could probably fix it if I get the time to find out EXACTLY what it does.

I have already fixed a lot of the other things you mentioned, res does now fit in 1024x768, loading and importing buttons are now merged, as well as saving and exporting. debug-messages have been removed.

Furthermore I have fixed the West-direction for troops (it displayed more troops to the right than to the left), and the 1 row-change-error, which made the troop-displaying go totally weird... :?

Finally, but definitely not least, I have been working on something new, editing troops from in the interface (with own-programmed text-boxes).
:D
Image

I have also checked the GML-forum and found a free-to-use extension's dll which includes stuff to add normal windows controls, although I haven't figured out how it works yet. :oops:
~old sig
MissionBuilder v0.9f2 UPDATED!!
Defend The Outer Colony. fight for your king and uncover the secrets of this land.
Temporary version at
http://thunderwolf.x10hosting.com/index.php
"You can't defeat me, I've played Knights and Merchants"
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Thunderwolf

User avatar

Crossbowman

Posts: 233

Joined: 22 Jan 2008, 23:00

Website: http://thunderwolf.freehost10.com/KaMMissionBuilder/index.php

Location: Netherlands

Post 29 Sep 2009, 09:50

wow! is it that long ago since I posted here (or even did something on Missionbuilder)...

Anyways, I might have some spare time again so I'll be fixing some of MissionBuilder's errors and maybe release it non-beta if I get plenty of time...

I don't really remember the errors given anymore, nor do I know how I fixed some of the stuff back then, so I probably need to start crash-testing my editor again...
~old sig
MissionBuilder v0.9f2 UPDATED!!
Defend The Outer Colony. fight for your king and uncover the secrets of this land.
Temporary version at
http://thunderwolf.x10hosting.com/index.php
"You can't defeat me, I've played Knights and Merchants"

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