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Ben's Custom Tiles

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woloszek

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Post 17 Jul 2013, 21:33

Re: Ben's Custom Tiles

The Dark Lord wrote:Reminder! Sado goes on his knees for these stone/snow tiles! ;)

And I would like them too.


haha I'm lying xD. I want it too. :P
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Ben

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Prince Lothar

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Post 17 Jul 2013, 22:49

Re: Ben's Custom Tiles

Maybe we can convince Dreamkiller to make some of these tiles? His KaM artwork is very good.
Liberté, Égalité, KaM
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woloszek

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Post 18 Jul 2013, 12:17

Re: Ben's Custom Tiles

great idea, but what Dreamkiller think about this?
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The Dark Lord

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King Karolus Servant

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Post 19 Jul 2013, 20:17

Re: Ben's Custom Tiles

Yes, somehow this looks odd:
Image
Not sure why.
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Shadaoe

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Post 19 Jul 2013, 20:41

Re: Ben's Custom Tiles

The Dark Lord wrote:Yes, somehow this looks odd:
Image
Not sure why.

It surely is because of the messed tiles on bottom right and nothing else ! :P
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The Dark Lord

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King Karolus Servant

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Post 19 Jul 2013, 20:57

Re: Ben's Custom Tiles

I knew someone would comment on that... :P
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Ben

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Prince Lothar

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Post 25 Jan 2014, 17:31

Re: Ben's Custom Tiles

Played around with this concept again. Tried dirt tiles.
Image
Liberté, Égalité, KaM
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Krom

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KaM Remake Developer

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Post 25 Jan 2014, 19:38

Re: Ben's Custom Tiles

I had a talk about the topic with TheKnight and he kind of convinced me that we should add new tiles.
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Ben

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Prince Lothar

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Post 25 Jan 2014, 20:47

Re: Ben's Custom Tiles

Hehe, now I know how to get an in on Krom :D
Liberté, Égalité, KaM
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The Dark Lord

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Post 25 Jan 2014, 20:51

Re: Ben's Custom Tiles

Krom wrote:I had a talk about the topic with TheKnight and he kind of convinced me that we should add new tiles.


:D :D
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Da Revolution

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Post 25 Jan 2014, 21:17

Re: Ben's Custom Tiles

The Dark Lord wrote::D :D


:D :D :D
"No one saves us but ourselves. No one can and no one may. We ourselves must walk the path" - Buddha
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sado1

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Post 25 Jan 2014, 22:12

Re: Ben's Custom Tiles

Yaay! Krom got kinda convinced!

Now, I guess we might start thinking about the features we want in the new map format that I assume you're going to make from scratch, for the next next (next?) Remake version?
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pawel95

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Post 25 Jan 2014, 22:59

Re: Ben's Custom Tiles

Krom wrote:I had a talk about the topic with TheKnight and he kind of convinced me that we should add new tiles.


Haha some weeks ago TheKnight told me that he hasn´t really time for KaM and doesn´t care about it, looks like he still care about it :P
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Krom

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Post 26 Jan 2014, 08:08

Re: Ben's Custom Tiles

I'm not sure we should do the new map format still. What pros and cons are from it?

My initial idea was to use one of empty bytes to store additional tile Id there (as Lewin explained, up to 65536 different tiles). Or maybe use 6 upper bits of rotation byte.
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Bence791

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Post 26 Jan 2014, 08:26

Re: Ben's Custom Tiles

Good job, Ben ;)

@Krom: I think using 2 further bits to store the tiles would already be enough, assuming there aren't s***loads of needed ones :p
The Kamper is always taking my colour!

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