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New building and possible units

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ChrisEggII

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Sword Fighter

Posts: 254

Joined: 01 May 2012, 15:04

Location: Poland

Post 18 Jul 2012, 09:37

Re: New building and possible units

Piko, this looks awesome! There aren't many users, who give good pics, but you made complete animation.
To be honest, I think older version is better, because bag with swag looks more natural.
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EDMatt

Knight

Posts: 409

Joined: 08 Jul 2012, 00:43

KaM Skill Level: Expert

Post 18 Jul 2012, 18:10

Re: New building and possible units

Krom wrote:Bronze roof looks cool :)

EDIT: Would be interesting to think about adding bronze as a material to KaM .. bronze cannons, gates, statues ..

at the moment i am busy in the real world :) as an idea it might be good but I wont get around that this year, I dont think ...
Houses IMO is of a higher priority, so if i am able to finish the full set by xmas, that would be nice.
Image

Roses are red
violets are blue
I.G. is blessed
To be the BEST!!
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Krom

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Knights Province Developer

Posts: 3237

Joined: 09 May 2006, 22:00

Location: Russia

KaM Skill Level: Fair

Post 19 Jul 2012, 04:56

Re: New building and possible units

By the way, what do you think about making winter houses just for X-Mas? Taking existing houses and adding snow/ice to them. That looks like a much more doable goal )

Anyway, good luck with you real world deeds and hoping to see more pixelart from you soon!
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Piko

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Warrior

Posts: 116

Joined: 18 Apr 2012, 14:01

Location: Poland

KaM Skill Level: Beginner

Post 19 Jul 2012, 07:57

Re: New building and possible units

I haven't got very much time yesterday, so I only improved my animations a bit. Now, I'll start making animations of robber walking to East.

Three versions of animations to compare:
Image -> Image -> Image
Image -> Image -> Image
ImageImage
Image
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Lewin

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KaM Remake Developer

Posts: 3821

Joined: 16 Sep 2007, 22:00

Location: Australia

KaM Skill Level: Skilled

Post 19 Jul 2012, 08:07

Re: New building and possible units

I agree with Krom, snow versions of houses would be awesome :)
It could even become a mission setting so missions/maps in the snow could have snow on the houses, (player specific) that would be awesome :D
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HellRacer

Lance Carrier

Posts: 60

Joined: 13 Mar 2012, 21:58

Post 19 Jul 2012, 09:45

Re: New building and possible units

I would love to help you out with the houses and other things (such as trees covered in snow, etc), if I only knew how to do this... :S
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Bo_

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Knight

Posts: 538

Joined: 26 Apr 2012, 17:18

Location: Belgium

KaM Skill Level: Beginner

Post 19 Jul 2012, 12:03

Re: New building and possible units

Snow houses would be awesome. :p
But then only on houses builded on a snow terrain? Or all houses?
It would look a bit weird to have snow on your houses on golden cliffs.
Kick fast, think Bo.
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HellRacer

Lance Carrier

Posts: 60

Joined: 13 Mar 2012, 21:58

Post 19 Jul 2012, 14:17

Re: New building and possible units

I suppose it would be map related or even tile related (I suggest 2nd level of snow tile and above), it would indeed be stupid if you have a house covered in snow in the desert.
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FeyBart

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Knight

Posts: 402

Joined: 28 Dec 2011, 16:35

Location: Nutville, NL

KaM Skill Level: Beginner

Post 22 Jul 2012, 09:41

Re: New building and possible units

I think the idea of snow houses for christmas is funny, but a bit useless. :P Arabic houses would be really cool, though, if you could choose a style for your faction for every map you play. It would really give you the feeling that you are playing against a really different faction or nation. The bandit is a pretty good idea, too. It might not work out very good, but I think it's a unique idea, and it's worth a shot.
Nice coffee is always nice.
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Lewin

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KaM Remake Developer

Posts: 3821

Joined: 16 Sep 2007, 22:00

Location: Australia

KaM Skill Level: Skilled

Post 22 Jul 2012, 09:47

Re: New building and possible units

The snow houses can be used in snowy areas of the map to make them fit into the terrain a bit better. I didn't really think it was related to Christmas, except it would be appropriate to release a feature like that at Christmas. (except here in Australia where Christmas is in summer :P)
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FeyBart

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Knight

Posts: 402

Joined: 28 Dec 2011, 16:35

Location: Nutville, NL

KaM Skill Level: Beginner

Post 22 Jul 2012, 09:53

Re: New building and possible units

Lewin wrote:The snow houses can be used in snowy areas of the map to make them fit into the terrain a bit better. I didn't really think it was related to Christmas, except it would be appropriate to release a feature like that at Christmas. (except here in Australia where Christmas is in summer :P)
Hmm... From that perspective, I think it's a pretty cool plan. Let's get this done!
Nice coffee is always nice.
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The Dark Lord

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King Karolus Servant

Posts: 2152

Joined: 29 Aug 2007, 22:00

Location: In his dark thunderstormy castle

KaM Skill Level: Veteran

Post 22 Jul 2012, 12:41

Re: New building and possible units

Lewin wrote:The snow houses can be used in snowy areas of the map to make them fit into the terrain a bit better. I didn't really think it was related to Christmas, except it would be appropriate to release a feature like that at Christmas. (except here in Australia where Christmas is in summer :P)


I'm wondering what Santa looks like in Australia? Does he wear shorts and sunglasses? :P
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Lewin

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KaM Remake Developer

Posts: 3821

Joined: 16 Sep 2007, 22:00

Location: Australia

KaM Skill Level: Skilled

Post 22 Jul 2012, 13:25

Re: New building and possible units

The Dark Lord wrote:I'm wondering what Santa looks like in Australia? Does he wear shorts and sunglasses? :P

Image
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HellRacer

Lance Carrier

Posts: 60

Joined: 13 Mar 2012, 21:58

Post 22 Jul 2012, 13:43

Re: New building and possible units

I tried something on the snow covered houses. My first attempt was a little too blue but I added it for comparison.

Image Image

What do you think of it so far? Know that I have never done anything like this before.
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EDMatt

Knight

Posts: 409

Joined: 08 Jul 2012, 00:43

KaM Skill Level: Expert

Post 22 Jul 2012, 13:45

Re: New building and possible units

HellRacer wrote:I tried something on the snow covered houses. My first attempt was a little too blue but I added it for comparison.

Image Image

What do you think of it so far? Know that I have never done anything like this before.

You should match the style of the game (snow), pay attention to how it is drawen there, also I would suggest to seperate secrtions of snow between each tile of the roof to give it the feeling that there is a roof and give the feel of the shape of the roof.
Image

Roses are red
violets are blue
I.G. is blessed
To be the BEST!!
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