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lvl 18 KAM TPR remake (my best remake)

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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 21 Jan 2007, 17:55

lvl 18 KAM TPR remake (my best remake)

Best improved mission.

OK here it is, my best remake of a mission of KAM. This will also be my last instead someone really need an improvement of a mission.

http://rapidshare.com/files/12726323/KAM_TSK_mission_18_improved.rar.html

I spent alot of time on this mission so it has to be bugfree.

Info: there r 2 single attack (u'll see) and from +-3 hours the AI attacks constantly (in waves).

I hope this will be a challange to u all guys!

Nick
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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 21 Jan 2007, 20:19

wrell i encountered a huge problem with my files, i will update them all and then plz donload the files from here:
http://kam.vanmeijeren.nl/forum/viewtopic.php?t=335

txs, Nick
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olegasole

Knight

Posts: 418

Joined: 12 Aug 2006, 22:00

Website: http://olegaasole.wetpaint.com/

Location: Canada, Toronto, Ontario

Post 22 Jan 2007, 02:00

nice files i like it :wink:
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Merchator

Sword Fighter

Posts: 336

Joined: 27 Dec 2006, 23:00

Location: Germany

Post 23 Jan 2007, 14:22

Yea, its a really good "remake".
Nearly perfekt, its better than simple mission 18! :D
Whats about new missions?
Something different than old missions?
For sure, it takes more time than a "remake", for example, to build a own town without "Editor", which gives xou X-YPOsition, lasts more than 3 hours!

But keep on workin :wink:
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Krom

User avatar

Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 23 Jan 2007, 17:06

Nick, it would be better if you write in readmes things you've improved :roll: .
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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olegasole

Knight

Posts: 418

Joined: 12 Aug 2006, 22:00

Website: http://olegaasole.wetpaint.com/

Location: Canada, Toronto, Ontario

Post 23 Jan 2007, 23:55

yeah and can you take a pic of the map if u can :lol:
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H.A.H.

Post 15 Apr 2007, 12:14

Nick, write Your improvements, please! I see terrain changes - is this everything?
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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 16 Apr 2007, 15:33

nono, mainly AI improvements (they keep attacking the whole game, smarter positions + lesser range etc...)

Btw, i deleted the remakes of the dutch forum cause they werent popular :S
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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 16 Apr 2007, 15:39

k i added a whole new campaign progress so u (english guys :p) can download it...

http://kam.vanmeijeren.nl/forum/viewtopic.php?p=3993#3993

Look under this: NEW CAMPAIGN (Made by The Dark Lord)
Mission 1 to 7 now.
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Lucbach

Serf

Posts: 7

Joined: 25 Jul 2009, 22:00

Post 17 Apr 2007, 22:01

nono, mainly AI improvements (they keep attacking the whole game, smarter positions + lesser range etc...)
I think it's easier now!
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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 18 Apr 2007, 11:37

u sure? it was my first scripting so it is possible. I u want me to improve it, ill make it damn hard...
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Litude

User avatar

King Karolus

Posts: 1233

Joined: 01 May 2006, 22:00

Website: http://www.knightsandmerchants.net

Location: Finland

Post 19 Apr 2007, 18:03

A completely new campaign!? :shock: Are all missions made from scratch? Man, I've gotta try that one someday. 8)
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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 20 Apr 2007, 16:05

yes they r made from scratch, its a very good campaign, the story is in translation...

Note: the campaign isnt finished.

The main auteur of this is the Dark Lord, i only did customizations and some improvements but all credits go to the dark lord for this.
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H.A.H.

Post 21 Apr 2007, 17:30

Is this for TPR or TSK?
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Nick

Crossbowman

Posts: 240

Joined: 09 Jan 2007, 23:00

Post 22 Apr 2007, 10:07

TPR. u can try on TSK, but probably alot of things will go wrong :p

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