Map Database  •  FAQ  •  RSS  •  Login

New campaign On Foreign Lands 2

<<

Backem

Peasant

Posts: 2

Joined: 28 Jan 2019, 13:44

KaM Skill Level: Average

Post 01 Feb 2019, 09:32

Re: New campaign On Foreign Lands 2

Thanks, as I am on mac, do I just launch/install the .exe file in the porting kit to overwrite the currently installed release?
<<

Nefospe

Peasant

Posts: 4

Joined: 15 Feb 2019, 08:45

KaM Skill Level: Average

Post 02 Mar 2019, 10:54

Re: New campaign On Foreign Lands 2

Mission 12, what i have to do? How can i get into tunnels? When trying kill enemy i ll ran out of time coz of hungry solds. need some advice how to play this mission thx
<<

grayter

Barbarian

Posts: 107

Joined: 18 Aug 2014, 12:06

KaM Skill Level: Skilled

Location: Poland

Post 02 Mar 2019, 12:10

Re: New campaign On Foreign Lands 2

I was able to recreate your problem. It seems like there is some problem with MapTileArraySet function. It can be fixed with using MapTileArraySetS function instead.

In the mean time you can download fix from here: http://uploadfile.pl/pokaz/1661025---z8qf.html.

Unpack this archive and replace files in [kam folder]\Campaigns\On Foreign Lands - Empire Reborn\OER12 with those you downloaded.
This is a quick fix so map can have some visual bugs but will be playable.

UPDATE: First post in this thread was updated with current fixes (mission 12 included). If you can please update entire mission OER12 folder with files from first post link.

Thanks for feedback!

Cheers
<<

Nefospe

Peasant

Posts: 4

Joined: 15 Feb 2019, 08:45

KaM Skill Level: Average

Post 03 Mar 2019, 09:12

Re: New campaign On Foreign Lands 2

Well, the tunnel is now opened, but everytime after market meeting with recruits, error appears. About cca 10 secs after last message.

Image
<<

grayter

Barbarian

Posts: 107

Joined: 18 Aug 2014, 12:06

KaM Skill Level: Skilled

Location: Poland

Post 03 Mar 2019, 10:09

Re: New campaign On Foreign Lands 2

OK, I'm working on solution. Please be patient.
Last edited by grayter on 03 Mar 2019, 11:33, edited 2 times in total.
<<

Nefospe

Peasant

Posts: 4

Joined: 15 Feb 2019, 08:45

KaM Skill Level: Average

Post 03 Mar 2019, 11:27

Re: New campaign On Foreign Lands 2

OK, I'm working on solution. Please be patient.

No problem!:] glad to help with removing bugs
<<

grayter

Barbarian

Posts: 107

Joined: 18 Aug 2014, 12:06

KaM Skill Level: Skilled

Location: Poland

Post 03 Mar 2019, 11:33

Re: New campaign On Foreign Lands 2

I can't reproduce your bug but I guess this is an array exception. Did you try to play this mission more than once?
Here you can find updated campaign: http://uploadfile.pl/pokaz/1661635---gmca.html.

Unpack folder with mission OER12 from link and replace existing folder with downloaded one. I hope it helps.
<<

Nefospe

Peasant

Posts: 4

Joined: 15 Feb 2019, 08:45

KaM Skill Level: Average

Post 06 Mar 2019, 18:06

Re: New campaign On Foreign Lands 2

Thank you, it was only on that one exact play. After done, i tried to restart mission 3x and everytime finished without problems.

I hoped the rest of map will open when the castle was conquered. Why is it so big?
<<

grayter

Barbarian

Posts: 107

Joined: 18 Aug 2014, 12:06

KaM Skill Level: Skilled

Location: Poland

Post 06 Mar 2019, 18:54

Re: New campaign On Foreign Lands 2

Why is it so big?
This mission was intended to be two-part gameplay. Map included in campaign is the second one. In future will be one more mission between current 11 and 12. I am waiting for new scripts because some of my ideas are impossible to do without some ugly hacks.
<<

krisdw

Pikeman

Posts: 158

Joined: 22 Feb 2010, 23:00

KaM Skill Level: Average

Location: Belgium

Post 11 Jul 2019, 19:01

Re: New campaign On Foreign Lands 2

Hello! I'm having a good time playing your campaign, it is very well made.

I am currently on mission 11. I need to provide food for the surrounding villages.
Fine. How long do I need to keep this up though? The game has been going for 2 hours 14 minutes and I have no indication when the mission will be completed.
I am currently running stable at 100% food at nearly all the time with pretty good amounts of food.
<<

grayter

Barbarian

Posts: 107

Joined: 18 Aug 2014, 12:06

KaM Skill Level: Skilled

Location: Poland

Post 12 Jul 2019, 19:12

Re: New campaign On Foreign Lands 2

Hello! I'm having a good time playing your campaign, it is very well made.

I am currently on mission 11. I need to provide food for the surrounding villages.
Fine. How long do I need to keep this up though? The game has been going for 2 hours 14 minutes and I have no indication when the mission will be completed.
I am currently running stable at 100% food at nearly all the time with pretty good amounts of food.
Hi! I'm glad that you like my campaign!
Are you sure that you fulfill all displayed conditions? Can you attach save of this mission? I will take a look.
<<

krisdw

Pikeman

Posts: 158

Joined: 22 Feb 2010, 23:00

KaM Skill Level: Average

Location: Belgium

Post 13 Jul 2019, 07:27

Re: New campaign On Foreign Lands 2

Hey, so kinda funny. Right after my post, I resumed the campaign, and like one minute after, I got the message that I had all the resources needed and I had to start collecting gold, timber and stone. Guess I just needed to be patient :)

Everything went smoothly from there and I'm now at mission 15.

Just a small observation: in mission 15, the iron mine in the south has no available building spots. Is this intentional? On my first try, I built straight down there to gather Iron there but when my roads were all finished, it turned out to be all for nothing because I couldn't use the mine. Shortly after, the enemy attacked me so I had to give up on that game. Trying again now and will go for the iron mines in the east but it's a long way.
You do not have the required permissions to view the files attached to this post.
<<

krisdw

Pikeman

Posts: 158

Joined: 22 Feb 2010, 23:00

KaM Skill Level: Average

Location: Belgium

Post 13 Jul 2019, 08:00

Re: New campaign On Foreign Lands 2

Trying mission 15 again, and at the 28th minute, the enemy attacks with pretty much everything he has.
It starts with a few axe fighters and archers but shortly afterwards, crossbowmen and swordsmen join in the fight. It's impossible to defeat this attack at this point in the game, I have only the starting army (9 crossbowmen and 12 spies) and about 10 additional soldiers.

Is this huge attack normal at this point in the game and is there a way to defeat it that I'm missing? Or is the enemy simply bugging out?

Edit: Ok, I guess I defended too agressively. The position with the destroyed village seems like an attack trigger zone, so any enemy I attack in that area, triggers other groups to come to the attack. I fell back to the north for my defense and the attacks stop then.
You do not have the required permissions to view the files attached to this post.
<<

grayter

Barbarian

Posts: 107

Joined: 18 Aug 2014, 12:06

KaM Skill Level: Skilled

Location: Poland

Post 13 Jul 2019, 09:35

Re: New campaign On Foreign Lands 2

in mission 15, the iron mine in the south has no available building spots. Is this intentional?
Yes this is. With too much iron this mission will be pretty easy to win :)
Ok, I guess I defended too agressively. The position with the destroyed village seems like an attack trigger zone, so any enemy I attack in that area, triggers other groups to come to the attack. I fell back to the north for my defense and the attacks stop then.

Yes thi work like this. I'm glad that you solve problem yourself ;)
Enjoy!
<<

krisdw

Pikeman

Posts: 158

Joined: 22 Feb 2010, 23:00

KaM Skill Level: Average

Location: Belgium

Post 14 Jul 2019, 21:23

Re: New campaign On Foreign Lands 2

Finished the campaign! A bit sad that mission 16 is not an actual mission, I was looking forward to one more :)

Anyway, thank you for making it. It was awesome!

Return to “Map Design”

Who is online

Users browsing this forum: Ahrefs [Bot] and 13 guests