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King of the Castle

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Black

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Barbarian

Posts: 109

Joined: 20 May 2015, 20:14

Location: Italy

KaM Skill Level: Average

Post 05 Jun 2017, 14:23

King of the Castle

:idea: Hi all,
inspired by TheRagingBullett i realised a Special Map where you must hold a position in the centre to win the game.
Pratically, it is a fighting map with some special features, for max 4 players.
You must hold the centre for 25 min in total, so not consecutevely.

The map is nothing special ( quite bad to say it all) but i made it only to test the script, which can be easily used on other maps, also building ones.

Don't know if someone is interested in it, by the way i will pubblish it cause i think it can be a good starting point for someone who like this 'new mode'.

King of the Castle.zip
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Last edited by Black on 19 Jul 2017, 08:37, edited 1 time in total.
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Thaler

Peasant

Posts: 1

Joined: 05 Jun 2017, 12:03

KaM Skill Level: Fair

Post 11 Jun 2017, 15:46

Re: King of the Castle

Bleack wrote:I've just published the zquiet https://www.ldjackson.net/zquiet-review-and-my-results an updated version of the map with some bug fixed :)


Nice map thanks Black.
Last edited by Thaler on 04 Jan 2018, 09:23, edited 2 times in total.
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Black

User avatar

Barbarian

Posts: 109

Joined: 20 May 2015, 20:14

Location: Italy

KaM Skill Level: Average

Post 12 Jun 2017, 12:34

Re: King of the Castle

Happy to hear someone appreciate it ;)
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sado1

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Moorbach's Guard

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Joined: 21 May 2012, 19:13

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Post 13 Jun 2017, 18:43

Re: King of the Castle

I tested it with 2 randoms, and I gotta say I expected the map to look way worse, and the script to be nothing interesting. I'm happy to be wrong on both counts :D This seems really fun and with a lot of potential. I like the battlefield - it works really well for 4 players, I'm not sure whether you put any thought on how you placed the castles and mountains but the placements make perfect sense. I'd love to see an 8P version as well, as I am afraid this mode might get really popular in some time.
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Black

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Barbarian

Posts: 109

Joined: 20 May 2015, 20:14

Location: Italy

KaM Skill Level: Average

Post 14 Jun 2017, 08:10

Re: King of the Castle

Hi Sado, first of all thank you for reply. I realized the map first on a sheet of paper (yes like a child :P ) cause in this mode battlefield is extremely important. But i realised the map very quiclky, and infact it is actually terrible from Naturalistic point of view. Sadly i haven't time to make a better one.

To me, the map can be taken as a test for the new mode. With better map this can be a quite nice mode in future, i hope so at least.
I was actually evaluating to make a 8p version, maybe supporting also the chance to play it 2vs2vs2vs2, but this need some time to change script and most important thing, it needs a new map.
Moreover TheRagingBullett is working on a bulding version of this mode, and i think it can help to make Mp games more various, once it's finished.
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Black

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Barbarian

Posts: 109

Joined: 20 May 2015, 20:14

Location: Italy

KaM Skill Level: Average

Post 19 Jul 2017, 08:36

Re: King of the Castle

I've just published an updated version of the map with some bug fixed :)

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