Re: Try to do a new map
downloaded and played your mission just now and i do have some complaints:
- I am not sure if you are supposed to play only 2 players vs AI, but since i played alone with an AI teammate, i discovered some problems. My AI allies does build something, however, since he got so limited amout of space left he is not able to build much at all. He pretty much only builds woodcutters and towers. In general, the building space, not only the one of your ally, is very limited, so building a proper town aint all that easy.
- It also felt like the enemies attacks your allies barbarian villages way too early. The AI got pretty strong defences, so i am not really sure how to break thru before the allies die. Maybe this is not so much of a problem if your main ally is not AI controlled and not suiciding all the troops given to him onto the enemie's xbows tho. (Like i said, not sure if that is supposed to be a viable option to play coop with the AI.)
- The map still contains a lot of "broken" tiles.
- I also noticed that when the barbarian allies is attacked and 1 group is killed, another group trys to take its place immidiatly and then runs its units 1 by 1 into enemy troops. Not sure if you intended that, or if you made a mistake by priorising the defence positions.
- After i played i took a sneak-peak into the script and noticed some things that can be improved, but that is just the perfectionist in me talking haha. I'd also be glad to help you implement support for mutliple languages and such if you want to.
Best regards,
Strangelove
Campaign http://knightsandmerchants.net/forum/vi ... f=5&t=1749
MultiplayerMaps http://knightsandmerchants.net/forum/vi ... f=5&t=2302
AutoComplete http://knightsandmerchants.net/forum/vi ... =32&t=2722