Hello.
I think i finished mine map Mission DDB Villages
That map is like my Dream came true.
I very like K&M, and manage with houses, army, and having many ways to choose from many thing at one time.
Ofc prefer function RANDOM, what i used like 10 times and i as creator do not know where enemy will spawn for example
I wish to make K&M better, and i need to all things what i used on that map make a list.
Mission DDB Villages v8 Finished:
Advantages:
-350 pages A4 scripts with full translate Polish and English.
-Many things to doo! We can Attack, build up, defend, manage our economy, farming for loot. We can choose what we want.
-We can set many things during playing. We are using storehouses where by block some wares we can easy change settings.
For example by block Fish we active that storehouse and display incructions.
-I play on that map like 4-20 hours in game. Normal like half a day
to get all things and full bonusses with only iron army.
-We can set difficult by change many things. That map is with i think easy sets. We can set difficult like map will be imposible to win.
So You have 500 iron only soldiers?? Ok change 1 setting to lose in 30 minutes
Defects:
-Do not like make map look like, and many scripts have to normal tiles. For example if i add some water that map can easly crush.
-Very hard to understand how map work. At start player have to read instructions. But we do not need use all functions.
-I tested on RC 6619 Kam Remake, and can crush on another versions.
-Display some errors, like Group dead but all work fine, just Game show that and all worls fine just delete message
Map have like 7 crossroads, and 6 villages. After destroy lumberjuck we get soldiers and we can build up on first village. Another we can buy.
Normal we try defend Citizen, because enemy group try kill him. At start we can some build up. Try defend only crossroad 1 and 2.
1) Map major principle:
-We can have up to 6 villages. Build up and sell wares/ Buy wares for buy soldiers and things.
-Crossroads where travel citizens, try defend they to get reward.
-After kill citizen robbers can attack our vilalge so we can defend villages too (normal sets robbers will not attack villages)
-By blocking wares in storehouse we can control map and BUY/ SELL things and buy bonusses, villages, development ,
-We can attack enemy group, (by block wares they will spawn) and get random reward.
- We decide what we want. For example Stone and Timber we will use from only reward after kill enemy group. We do not use lumber juck and we do not BUY it
So stone and timber will be limited.
2) How we can get more money
-Ofc are setting and we can set it
-Build up in first village and next buy up to 6 villages
-Keep defend Citizen
-Defend our villages
-Attack Enemy groups for random reward
-Killing many times enemy group , and farming +Bonus to loot. So we can do to get 10 money but 11, next 12 money up to ...
-Improve Our Development ( every 90 second we get some money, we can improve how many it be)
-Selling wares. For example we can sell Corn for 1 Copper.
3) How we can lost money or ways to lose in combat soldiers?
-Robbers1 attack our Citizen on croosroad
-Robbers2 attack our villages
-We can set: will be random type units or random counts. For example will random spawn 20 SwordMans , or just 6 Militia
-By attack enemy groups (we are able to spawn they, that groups do not attack crossroad or villages)
-We can set, after defended citizen can spawn another enemy group Robber5 who can attack crossroad or our village
4) Currency
a) Ducats - very powerfull and usefull,
Collect from:
-Defend Citizen (Coppers, and supply too)
-Defend our Village (Coppers, and supply too)
-Sell Gold from Major Storehouse
-From setting (Like +5 ducats every 5 minutes)
-From Development we can loot it and/or invest 60 ducats to get +1 ducats every 90 seconds
We can buy for Ducats:
-Soldiers. Axe Figher cost 6 ducats.
-We can Buy Supply,
-We can BUy wares: Iron with coal and gold.
-We can buy another village
-We can invest it for ducats/Coopers/supply for every 90 second (Ofc Coppers we can use it too)
-We can BUy guards for our citizen
b) Coopers - usefull
Collect from:
-Mainly sell our wares in major storehouse, for example sell Corn for 1 copper
-From development
We can buy for Coppers:
-Soldiers: Militia, rebel, Rogue
-Stone, TreeTrunk, Iron ore, Coal, Gold Ore
c) Supply
-We have 6 separate villages and another separate map with crossroads. SO our Serfs cannot bring food to our soldiers.
I decided to make Supply and by sell food we can get it . And next by use Beacon on hungry group we can instant feed them.
Next if we have many SUPPLY, we are able to use function to instant Feed all army.
Its very usefull, if we have like 200+ soldiers
-Its use for travel, and to use bombs and shoot from cannon
5) Tools:
-We can plant bombs, if enemy soldier move on it , he will kill.
-Kill from Shoot.
6) Scripts and ideas which we can use for another maps:
-Separate villages and how link it to one major store house. For example first village make only wine , another Corn. by using it all can have all wares.
-Travel citizen and events if he reach some place
-Added new currecy
-How we can use storehouses for manage map
-Instant summon
-Instant feed
-unlimited resources
-Buying new villages, change tiles on map
-Added possible to after kill enemy group will reward
-Added many things what will appear some every time
-Development
-Place road can be as bomb, shoot from cannot
-Sounds after event
-Diplay tekst and information, ofc it diplay by block wares "Fish".
-Idea at farming one group, to chance loot +1 Bonus on next reward
-Added many things which are random
7) how "win" on that map? For example:
-Build up first village, many wineyards to get coppers and supply.
-keep buing army and defend crossroad > next crossroad 2.
-Can kill group where is 33 soldiers (storehouse will diplay infromation)
-Can kill group EAsy/POOR on enemy village 60/48
-Defend crossroad 3, 6. Or can keep try defend crossroad 4 for loot +development
-Next try kill Medium/Good group from 60/48
Just decide magestyle and what You want, during playing can change mind and change easy settings.
THE END
All things what i wanted are.
Do not plan publicate another map.
I hope by that map, and ideas i can improve some K&M
Map v8a to download:
ADDED: Like in real life, Corn is cheaper then pig or horse. So Corn sell price is 1 copper, horse sell price 3 copper. So we can now produce wares like Leather, pig and horse to get more money.
DDB Mission Villages v8a Finished.rar
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