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Re: Mini Games

PostPosted: 01 Nov 2013, 10:13
by andreus
i am not so active at the moment with making maps now, but maybe i will add the auto feed feature one day. if you want to edit or improve my map feel free ;)
Ok. I updated ZA madness :P

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+ Defeat when you lose storehouse and barracks
+ Victory when all waves are defeated
+ Autofeed for all units (enemy and ours) every 10 minutes :P
+ Texts moved into .libx so you can add translations (russian and english are done)
+ Waves counter disabled after 60th (last) wave

enjoy ;)

Re: Mini Games

PostPosted: 01 Nov 2013, 11:33
by Skypper
andreus thx for the new version
i will add your version in the first post ;)
i have updated the scores, i belief it is now how it should be.

i am happy to see people still enjoy my game.
if there are people that would like a MP version for my other game i will maybe make one.

Re: Mini Games

PostPosted: 01 Nov 2013, 18:13
by andreus
np ;)

I just set a new record (30839 points, 59th wave), not much more points, but I got them before my barracks was destroyed :P

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btw, fix my nickname in map authors list :P

Re: Mini Games

PostPosted: 01 Nov 2013, 21:03
by Skypper
name and points fixed ;)

Re: Mini Games

PostPosted: 03 Nov 2013, 20:53
by KaMRemakefan
Very good idea for minigames! Love it!

Re: Mini Games

PostPosted: 07 Nov 2013, 18:31
by Killer!!
Just played ZA wave 52 and i tought 22000 points was very fun to play

Re: Mini Games

PostPosted: 07 Nov 2013, 18:44
by Skypper
do you have the save ?

Re: Mini Games

PostPosted: 08 Nov 2013, 13:45
by Killer!!
i can´t my pc say´s to me "the extension rpl is not allowed

Re: Mini Games

PostPosted: 19 Nov 2013, 01:23
by cmowla
I tried recently to play Skypper's version of Zombie Apocalypse to get a better score without saves, and today I finally did it (wave 55).
ZA (cmowla 28739 pts no saves).zip
(As always, the replay works till the very end).
Besides obvious reasons why my play was better this time, with this score being 1609 pts more than my 27130 pt no save game, I thought I played very well this time.



I used saves from this game, and I set a new record. (wave 58)
ZA (cmowla 32926 pts with saves).zip
np ;)

I just set a new record (30839 points, 59th wave), not much more points, but I got them before my barracks was destroyed :P
I just noticed you got this score after you modified Skypper's ZA. Did you get these points from your version (with autofeed) or with Skypper's? Either way is impressive, but I am just curious.

Re: Mini Games

PostPosted: 19 Nov 2013, 08:46
by andreus
32926 pts? Epic :P

I got my 30839 points in new version, with autofeed.

Re: Mini Games

PostPosted: 20 Nov 2013, 07:12
by cmowla
I reverted to the same saves I had yesterday (from Skypper's version with no autofeed feature), and still wave 58, but...
ZA (cmowla 34031 pts with saves).zip

Zombie Apocalypse Won

PostPosted: 20 Nov 2013, 10:25
by cmowla
(Ben, please don't merge this post with my previous, for this one exception, thanks.)

Andreus,
I just played your version, and it was significantly easier than Skypper's...I cleared the map without any saves on my first try. :(

Ever since I started trying to win Zombie Apocalypse, I prepared myself to handle all possible hinderances to my victory, but I have to say that this was much easier than what I practiced for when I played Skypper's version.

Are you sure the only change you made was the autofeed feature?
ZA (cmowla 45162 pts no saves).zip
As always, the replay works until the very end because I didn't use even one save. Have fun watching!

As you will see, the wave counter goes to 61, and I still got recruits after wave 60. So those need to be fixed. Clearly I didn't need recruits after wave 60 to win as epically as I did.

If anyone has any questions about my victory, play, etc., feel free to ask, but I think the replay says it all. :)

Re: Mini Games

PostPosted: 20 Nov 2013, 13:51
by andreus
nice, nice...

Yes, I'm sure, I added only defeat/victory conditions and autofeed.

Re: Mini Games

PostPosted: 23 Nov 2013, 09:06
by cmowla
I played the autofeed Zombie Apocalypse version a second time, and I won again (without saves). However, this time I some how got 31 more points (so this is a new record):
ZA (cmowla 45193 pts no saves).zip
In addition, I trained 150 fewer soldiers (I did not produce any soldiers from recruits given after wave 60), lost 29 less, finished the mission a few minutes earlier, and I defeated 4 more troops. I'd say overall I had a lot more control this time, but the sad thing is I made a bad call at the end and lost a lot of ranged units for no reason (I was aiming to lose at most 500 units, but instead I lost 552). The AI crossbowmen were very aggressive this time!

Zombie apocalypse Solo v1.1 (Difficulty "Doubled")

PostPosted: 23 Nov 2013, 20:36
by cmowla
I doubled the number of enemy units in the autofeed version, and with my first attempt I only lasted to wave 12! Afterwards, I rotated the scout group generated in the southeast to face west and moved it down two tiles (so that when that group is generated, it doesn't consistently go over my side of the rock prematurely): the AI group generated at (2, 21, 52, 107, 4, ...) I changed to (2, 21, 52, 109, 6, ...), and a *2 is to the right of the number of all AI troops. Since I couldn't double the first wave without modifying the map itself (since the militia for wave one are already on the map), I just added 14 additional militia to the second wave's militia...after I doubled them.

Thus, in my second attempt, I got to wave 45 with 23325 pts using no saves (about 7500 more points than normal at that point in the game), but I didn't have enough units...and my computer couldn't take it, as there were about 1000 more units stacked up on the map at wave 45 than after wave 60 in the normal script! (I have included the modified script I played in the attachment).
ZA (cmowla 23325 pts no saves) - double AI.zip