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Re: The Federation of Neryn [Campaign]

PostPosted: 08 May 2014, 12:49
by Vas
Im not working on it at the moment. But there its not much to do anymore, when next release shall be the ?

Re: The Federation of Neryn [Campaign]

PostPosted: 09 May 2014, 02:42
by Lewin
Im not working on it at the moment. But there its not much to do anymore, when next release shall be the ?
We'll hopefully be ready to start beta testing in 2-4 weeks :)
If it can be included in the beta it will get tested before the release goes public.

Re: The Federation of Neryn [Campaign]

PostPosted: 15 May 2014, 15:47
by Guest
no it won't be finished until this date. cant say when I will conutinue making it.

Re: The Federation of Neryn [Campaign]

PostPosted: 15 May 2014, 15:47
by Vas
whoops. last post was me

edit: I have no time and I have lost my k&M cd.. not kidding :(

Re: The Federation of Neryn [Campaign]

PostPosted: 15 May 2014, 22:16
by dicsoupcan
well you can buy it form gog.com or steam, it is not very expensive and you do not have to worry about losing your cd at all! :D

Re: The Federation of Neryn [Campaign]

PostPosted: 01 Mar 2015, 08:39
by Krom
A bugreport from kamremake comments at http://www.kamremake.com/2014/12/new-re ... ment-25140
In the newest release, the script of the 7th mission of Vas’ campaign Federation of Nehryn isn’t working correctly. The initial attack should attempt simultaneously but instead, the west side was attacked and the east side wasn’t. The enemy kept attacking the allied village. And the allied barbarians went on suicide mission at a certain point. The base can’t be defended as a group of horsemen (from the not working assault on the east side at the beginning, I assume) storm it right after and slaughter the xbowmen.

As I do’t know if the fault has to be fixed by the remake creators or by the campaign builder, please inform whoever feels able to fix it. Thank you.

Re: The Federation of Neryn [Campaign]

PostPosted: 07 Mar 2015, 23:06
by CallindorCray
Just an update, it is impossible to with mission 6, not 7, as in the beginning, the script related horsemen group attacks immediately and even if you survive without losing the horseman and all xbowmen (quite a task!), the allied city starts building but with that, the enemy as well. So constant attacks against the allied store house have to be thrown back (doable). The killer is the attack of the second enemy (which would normally occure long after you build your base and have a defense. I was starting with getting pig skin and building weapon industry when it happend. I don't think to have a few defender units before this big attacks takes place. I build quite accurate and fast.

Re: The Federation of Neryn [Campaign]

PostPosted: 09 Mar 2015, 05:43
by cmowla
Just an update, it is impossible to with mission 6, not 7, as in the beginning, the script related horsemen group attacks immediately and even if you survive without losing the horseman and all xbowmen (quite a task!), the allied city starts building but with that, the enemy as well. So constant attacks against the allied store house have to be thrown back (doable). The killer is the attack of the second enemy (which would normally occure long after you build your base and have a defense. I was starting with getting pig skin and building weapon industry when it happend. I don't think to have a few defender units before this big attacks takes place. I build quite accurate and fast.
Ben showed me this (your) impossibility claim, and I just finished beating this map.

The replay breaks about three fourths through the game (the game is a total of 3:04:12 in length), but this first visible portion of the replay should prove that it is beatable.
cmowla VAS06.zip
FYI, I did the "scout dance" to kill all of the bowmen in the final village. Piece of cake. :O

BTW, what a worthless ally.

Re: The Federation of Neryn [Campaign]

PostPosted: 09 Mar 2015, 07:34
by Tiank
Yes, it is beatable, but this missions shouldn't work like that, there is a bug and it should be fixed. It worked well in r5503.

Re: The Federation of Neryn [Campaign]

PostPosted: 10 Mar 2015, 07:19
by CallindorCray
Blocking passages is a method I never thought about. I'll give it another try. Thanks for the replay. Btw, the ally can be more efficient. Sadly, in your replay he (or however, as it wasn't build) put the storehouse plan at a position he needs later for other buildings. In other runs he puts that build map under the sawmills in the south. Then he is able to build leather units and there is no script malfunction (aside the obvious one).

Re: The Federation of Neryn [Campaign]

PostPosted: 05 Apr 2015, 18:21
by Soldado con espada
I just started playing the 3rd mission (well, cinematic+2 missions :P ), and I found a little bug.

I was exploring the south coast with my starting horseman. I found an army very close to the gold mountains. I saw that they were building a tower, so I decided to destroy it before they started. After that, a troup of axemen started following me, so I run away towards my red ally's iron soldiers.
The axemen went through the knight army that is standing a bit up north, where the small square of stone walls are. There they started killing a knight troup. The knights didn't defend themselves. They killed them and then the axemen continued...

So I guess there is a problem with the faction of those axemen :)

Re: The Federation of Neryn [Campaign]

PostPosted: 08 Apr 2015, 00:20
by Soldado con espada
Also regarding the 3rd mission I wrote about in my previous post: the messages told me that I was going to be attacked, so I made an army and built towers... but the enemy soldiers never came! There was no attack for hours.

Re: The Federation of Neryn [Campaign]

PostPosted: 08 Apr 2015, 09:03
by Tiank
There is a problem with Neryn Campaign in this release. There're many bugs that need fixing, so it could be played as author intended.

Re: The Federation of Neryn [Campaign]

PostPosted: 08 Apr 2015, 13:29
by Soldado con espada
There is a problem with Neryn Campaign in this release. There're many bugs that need fixing, so it could be played as author intended.
Should I keep "reporting" as I advance? Or are all the bugs known? (I don't want to read 7 pages about bugs :) )

Re: The Federation of Neryn [Campaign]

PostPosted: 08 Apr 2015, 20:19
by Tiank
I reported some of the bugs earlier, but anyway, as far as I know, there is no one around here who claimed to fix them.