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PAKER TEAM [Campaign KAM REMAKE]

PostPosted: 08 Oct 2012, 07:25
by Remake 2012
Hi all

For some time I thought about doing a campaign.
From today rush the tiny work.
Map will be 10 of which 4 tactical.
Mediewal beautiful story invented by me :) Luki


- Soon more details -

Progress:

11.10.2012
Fable: 5%
Map 1: 5%

23.11.2012
Fable: 10%
Map 1: 40%
Map 2: 5%

30.11.2012
Fable: 10%
Map 1: 99%
Map 2: 10%
Map 3: 1%

24.12.2012
Fable 11%
Map 1: 99,5%
Map 2: 70%
Map 3: 10%
Map 4: 5%

07.01.2013
Fable 20%
Map 1: 99,5% (!)
Map 2: 90,0% (!)
Map 3: 30%
Map 4: 20%

24.02.2013
Fable 20%
Map 1: 99,9% (!)
Map 2: 99,0% (!)
Map 3: 80%
Map 4: 20%

14.06.2013
Fable 21%
Map 1: 99,9% (!)
Map 2: 99,0% (!)
Map 3: 99,0% (!)
Map 4: 80%
Map 5: 10%
Map 6: 10%

29.06.2013
Fable 21%
Map 1: 99,9%
Map 2: 99,0%
Map 3: 99,0%
Map 4: 90%
Map 5: 20%
Map 6: 10%
Map 7: 1%

1.08.2013
:)

Re: PAKER [Campaign KAM REMAKE]

PostPosted: 08 Oct 2012, 07:59
by Krom
[sarcasm]Awesome, at last someone does some serious promises instead of those lazy mapmakers who just post their work![/sarcasm]

Seriously though, could you shed more details, storyline, campaign map screen, maybe some ideas behind that make it unique and make us eager to play it? :)

Re: PAKER [Campaign KAM REMAKE]

PostPosted: 09 Oct 2012, 20:17
by Bo_
Beautiful story invented by me.
*kuch kuch*

We'll see about that. :D

Re: PAKER [Campaign KAM REMAKE]

PostPosted: 09 Oct 2012, 20:24
by Remake 2012
Beautiful story invented by me.
*kuch kuch*

We'll see about that. :D


Ciiiiiii it's marketing :P Ciiiiii

Re: PAKER [Campaign KAM REMAKE]

PostPosted: 09 Oct 2012, 20:27
by Da Revolution
Seems like the marketing isn't really working tough.

Like Krom said post a storyline. You have to give people an idea of the product, just like marketing.

Re: PAKER [Campaign KAM REMAKE]

PostPosted: 10 Oct 2012, 06:10
by Remake 2012
Seems like the marketing isn't really working tough.

Like Krom said post a storyline. You have to give people an idea of the product, just like marketing.
Patience, please patience.

Re: PAKER TEAM [Campaign KAM REMAKE] 24.12.2012

PostPosted: 29 Dec 2012, 10:47
by Remake 2012
Hello

First propo jpg:

Image

Soon more details

Re: PAKER TEAM [Campaign KAM REMAKE] 24.12.2012

PostPosted: 29 Dec 2012, 10:49
by Da Revolution
ooooh almost a new campaign!

Re: PAKER TEAM [Campaign KAM REMAKE] 24.12.2012

PostPosted: 29 Dec 2012, 11:47
by sado1
Revo, not campaign. Campaing. :P

Re: PAKER TEAM [Campaign KAM REMAKE] 07.01.2013

PostPosted: 08 Jan 2013, 15:54
by woloszek
Hi! We wanted to provide you some information about our work for the campaign and a few screenshots of it.

Mission 1: "Escape"
Type mission: economic
Difficulty: very hard

Screenshots of the mission:
Image

Image

Image

Mission 2: "Unknown danger"
Type mission: economic
Level of difficulty: hard

Screenshots of the mission:
Image

Image

Image

Regards :)

Re: PAKER TEAM [Campaign KAM REMAKE] 07.01.2013

PostPosted: 08 Jan 2013, 17:58
by pawel95

Image
Ehmm. Should i understand this picture? :P

Re: PAKER TEAM [Campaign KAM REMAKE] 07.01.2013

PostPosted: 08 Jan 2013, 18:00
by ChrisEggII
Of this will be what I think, this is the best idea ever.

Re: PAKER TEAM [Campaign KAM REMAKE] 07.01.2013

PostPosted: 08 Jan 2013, 18:09
by woloszek
Pawel95 on this screenshot you can see the waves and breakwaters :wink:

Re: PAKER TEAM [Campaign KAM REMAKE] 07.01.2013

PostPosted: 08 Jan 2013, 18:23
by Da Revolution
Thats going really quick Paker team!

Re: PAKER TEAM [Campaign KAM REMAKE] 07.01.2013

PostPosted: 08 Jan 2013, 18:43
by ChrisEggII
Breakwaters? Buu... Anyway, shouldn't breakwaters be parallel to coast?