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Building Order

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attitude

Farmer

Posts: 24

Joined: 27 Jul 2014, 21:05

KaM Skill Level: Beginner

Post 31 Jul 2014, 07:02

Re: Building Order

Yeah, I played a little after that, mission 5 and 6 and started with 7.

I notice that things are getting better already. I use the relations that you guys gave me to make sure I have enough coal mines / farms etc. So it's really helpful.

Where I had quite some trouble with mission 5 on the non-remake, I went through it with ease now, so that's great!

Mission 6 took me 3 tries, the first one was because I wasn't really expecting it (thought it was mission 7), so my timing was off. The 2nd try wasn't good enough, my horses didn't listen and attacked the axe fighters instead of the archers. Anyway, on the third try I managed to kill their archers fairly quick and the second wave was a piece of cake.

I will continue with Mission 7 tonight. Thanks for the help so far!
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Lewin

User avatar

KaM Remake Developer

Posts: 3820

Joined: 16 Sep 2007, 22:00

Location: Australia

KaM Skill Level: Skilled

Post 01 Aug 2014, 08:16

Re: Building Order

attitude wrote:Is there and overview of the relatio's of the buildings? Like 2 woodcutters means 1 sawmill, etc etc.

You can calculate this from the production rate of houses, which is documented here:
viewtopic.php?f=22&t=2081&p=35781#p35781

For example you can see that tree trunks are produced at 0.73 per minute, and timber at 3.25. So the perfect number of woodcutters per carpenter is 3.25 / 2 / 0.73 = ~2.2 (the "/ 2" is because carpenters make 2 timber for each tree trunk).
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attitude

Farmer

Posts: 24

Joined: 27 Jul 2014, 21:05

KaM Skill Level: Beginner

Post 01 Aug 2014, 08:37

Re: Building Order

Lewin wrote:
attitude wrote:Is there and overview of the relatio's of the buildings? Like 2 woodcutters means 1 sawmill, etc etc.

You can calculate this from the production rate of houses, which is documented here:
http://www.knightsandmerchants.net/foru ... 781#p35781

For example you can see that tree trunks are produced at 0.73 per minute, and timber at 3.25. So the perfect number of woodcutters per carpenter is 3.25 / 2 / 0.73 = ~2.2 (the "/ 2" is because carpenters make 2 timber for each tree trunk).


Thanks. This, of course, is with ideal circumstances. Anyway, that way I can figure things out myself. Tnxs again!
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Bo_co

User avatar

Woodcutter

Posts: 18

Joined: 27 Jul 2014, 10:25

KaM Skill Level: Expert

Post 01 Aug 2014, 14:25

Re: Building Order

Easy game ;)
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