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Multiplayer Strategies

PostPosted: 01 Sep 2013, 00:17
by Daniel
I'm bored of the standard strategies, anyone ever tried any unique startegies like making particular units? Please share.

Re: Multiplayer Strategies

PostPosted: 01 Sep 2013, 03:53
by dicsoupcan
it all depends on what you are trying at the moment.

Re: Multiplayer Strategies

PostPosted: 01 Sep 2013, 03:54
by Ben
Ha! HA! HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!

We just had someone ask if there are more strategies than swordsmen + bowmen + a few knights :P
Sorry, but at the moment, that's the only good unit combination. You could try playing on special maps or playing leather-only locations. That'll change things. Keep in mind that you can always change the way you acquire your swordsmen and bowmen. Maybe you can come up with a new market strategy for us? :)

Re: Multiplayer Strategies

PostPosted: 01 Sep 2013, 07:14
by Bence791
Well, knights+militia can be an interesting combo if you can get 30+ knights and ~20 militia or so in 60 minutes. If you are fast enough (attack right after PT's end), you can crush any random guys with it. But of course don't expect much (alone) against pro players.

@Ben: Are there leather only locs on the maps available in the current release? :o I mean the playable and nice maps. I couldn't really say any other than Border 8P :P

Re: Multiplayer Strategies

PostPosted: 01 Sep 2013, 09:24
by sado1
Paradise Island has 1 leather loc and 1 militia only loc per team.

Re: Multiplayer Strategies

PostPosted: 01 Sep 2013, 10:59
by pawel95
Paradise Island has 1 leather loc and 1 militia only loc per team.
What? Seriously? A Milita only loc? Where should I find that loc, after I searched it?!

Re: Multiplayer Strategies

PostPosted: 01 Sep 2013, 13:39
by Ben
It's kind of a joke, Pawel. There are locations that are so small, it's hard to fit enough farms and woodcutters for a leather location. Therefore, sado often refers to them as leather locations.

Re: Multiplayer Strategies

PostPosted: 02 Sep 2013, 14:16
by Killer!!
Well i think that if you are good enough at KaM remake that it's also possible to go for axeman+crossbowman but make sure you have a minimum of 40 xbows and 30 axe man so it is very hard to do but some guys use thid strategie

Re: Multiplayer Strategies

PostPosted: 02 Sep 2013, 15:26
by Islar
when you play a game with few peacetime (+/-50 min) you are forced to use pikes/lances + bows because else you have too few army. It is good because pikes are stronger than axemen and they win against swordmen if you have bows also. When someone use swordmen they certainly have less than someone use pikemen. I used this in a game and i successly defeated 3 enemies and won the game.

Re: Multiplayer Strategies

PostPosted: 02 Sep 2013, 16:09
by Ben
Maybe for lower-level play, Islar, but your conclusions are a tad off for games such as those on TeamSpeak ;)

Re: Multiplayer Strategies

PostPosted: 02 Sep 2013, 16:12
by dicsoupcan
Maybe for lower-level play, Islar, but your conclusions are a tad off for games such as those on TeamSpeak ;)
it really depends who you are fighing against, the ts group on overall is not as good as it used to be anymore.

Re: Multiplayer Strategies

PostPosted: 02 Sep 2013, 16:17
by Ben
Sadly true. I'll have to start saying high-level play or pro play now because TS games just doesn't cut it anymore.

Re: Multiplayer Strategies

PostPosted: 02 Sep 2013, 16:32
by pawel95
It's kind of a joke, Pawel. There are locations that are so small, it's hard to fit enough farms and woodcutters for a leather location. Therefore, sado often refers to them as leather locations.
Oh :$ :mrgreen: :$

And back to the topicstarter: I agree that KaM is sometimes boring, also for me because you do everytime the same thing(without mentioning the different city-builds). On the forum you can find some discussions about rebalancing xbows-bowmen. So it would be awesome when the game would be that perfectly balanced that a guy who makes axemen+xbows and a guy who makes swords+bowmen on the same level, will have the same chances. However it´s in nearly NO Strategy game like that, what is actualy sad. However you can hope that sth will be rebalanced and there are also some "mp mutators" in the ideas section. So the host will be MAYBE able to set: "Iron only" or sth like that, so you will get much more types of playing, instead of making swordmen and bowmen only and send them into hell after pt....