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Game Development

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PhoenixIce

Post 12 Aug 2015, 09:45

Game Development

What program are u guys using for developing the new Knights providence? what scripting language are u using too. Im doing a Gaming diploma and id love to help get ur new KAM version out there :)
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thibmo

User avatar

Barbarian

Posts: 103

Joined: 03 Aug 2015, 09:12

Location: the Netherlands

KaM Skill Level: Skilled

Post 12 Aug 2015, 10:01

Re: Game Development

PhoenixIce wrote:What program are u guys using for developing the new Knights providence? what scripting language are u using too. Im doing a Gaming diploma and id love to help get ur new KAM version out there :)

Hello PhoenixIce,

This game, just like KMR, is being developed in Object Pascal.
This can be done via many IDE's yet the most common are Delphi/RAD-Studio(WDC) and Lazarus(FPC).

For more info I must refer you to the website, as this has been posted there already. :)
http://www.knightsprovince.com/about/
~~ The magic wizard of PascalScriptus. ~~

KP-Wiki :
  • Information about Knights Province scripting ( unofficial )
  • Information about several hosting/server maintenance basics
  • Other random stuff
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Krom

User avatar

KaM Remake Developer

Posts: 3149

Joined: 09 May 2006, 22:00

Location: Russia

KaM Skill Level: Fair

Post 12 Aug 2015, 10:34

Re: Game Development

The game is called Knights Province (not Providence) and it is not a successor to KaM. It is a separate game just happening to use the same game engine we wrote from scratch ;-)
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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Guest

Post 12 Aug 2015, 10:49

Re: Game Development

Ok lol. i thought maybe province was getting done in UDK or Unity or something of the sort. Ill look more into Pascal and Let me know. :)
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thibmo

User avatar

Barbarian

Posts: 103

Joined: 03 Aug 2015, 09:12

Location: the Netherlands

KaM Skill Level: Skilled

Post 12 Aug 2015, 11:58

Re: Game Development

Guest wrote:Ok lol. i thought maybe province was getting done in UDK or Unity or something of the sort. Ill look more into Pascal and Let me know. :)

The best games, in my personal opinion that is totally mine, are made from scratch rather then via those "ready to go"-engines.
It is always better to work in something you made, as it makes debugging a lot easier. ( Your own style of coding {Optional: and you have your own documentation in your own words}. )
~~ The magic wizard of PascalScriptus. ~~

KP-Wiki :
  • Information about Knights Province scripting ( unofficial )
  • Information about several hosting/server maintenance basics
  • Other random stuff

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