Re: Golden Cliffs + Bonuses!
In v2-01:
- Removed three meaningless checks.
- AI players can now recruit Barbarians at the same cost of a Militia, in order to overcome a conflict between their programmed behaviour and this map's script.
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I agree with the snipers being OP, 15% to kill an occupant is way too high, it would mean that a group of 7 bowman would take out a tower in one volley. 2-3% makes for something manageable
I believe the ability to change tiles is possible. Even if you just reset a single tile in a maintain (to a tile containing ore again), the ore would be limitless.
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