I have a few questions about this replay (well, this multiplayer game).
[1] Around the hour mark, a bell rang and then everyone started releasing units from their barracks. Is there a set rule that no one can create units in building missions until a certain time?
[2] What's the objective? Just destroy the school house, store house, barracks and troops of all enemies?
[3] Is there at any time a building which one cannot build (even if one has constructed prerequisite buildings)? For example, the market?
[4] Is there a time limit?
[5] If the answer for questions 1, 3 and 4 are that there are no such restrictions, is a typical building multiplayer structured like this? Everyone seemed to build in a similar way, etc.
[6] In multiplayer, is there a chat room for alliance planning, or do we all chat elsewhere first.
[7] Are we allowed to see the map ahead of time and know on which part of the map we will be?
[8] Is there any restrictions on game play (besides saving, obviously) which is different than single player? For example, are we allowed to adjust how many wheat bunches are put into our swine farms, etc.?