Hi!
r5116
hm...
in this release the market will be much much usable.
I tried out, and how i think now the wooden weapon trading is very strong option.
2wooden weapon-1 leather armor
4wooden weapon-1horse.
Make 8++wooodcutter 3-4sawmill-and 4 worksop
2 workshop is working for barrack(axes).
and another two is working for market(lances).
Dont necesarry to build stable, workshops could be faster. 2 fluently working workshops+market can produce nearly 1horse /1-1,5mins.
I think the wine is maybe better quality than were before some release, but lot time still wont be in the game.
If the wine could be better price in the market (wine should be more tradeable) and also the Inn has the 'little red flags' as store and barrack now maybe the players will build more wineyards too.
Wooden weapon trading seems a really good option. MAybe the 2 wooden weapon for 1 leather armor is the strongest. Dont necesarry build Swines, stables, vineyards...
Now i have a feeling as same why you dont implement the Townhall...
Because the game will be easier... everybody will chose that way...etc...
Now maybe should to rebalance the market and the other parts of the game also.
I like to we can use fluently weapon trading, but until now we couldnt test really this way. Now easy to 'abuse' it. I tried some times before but im always failed because couldnt controll th weapon flowing.
idea:
Maybe the weapons need a 'usage' or 'usable' factor what is a scale 0-10 or some kind of % number... or for the horse 'the speeding' factor...
i dont know exactly how is it look out, i cant find on the forum now.
Always problems with market:).
Regards!
t
PS: ' nobody wants to the market usage be stronger than the original, or classical building ways....'
hm...
but now where are those ways?
Maybe will the oldmarket values be back?