Re: Unpopular Multiplayer Maps
PostPosted: 11 Aug 2012, 20:55
Across the desert is one of the maps I prefer, but indeed gold is quite a problem if the game lasts for a long time.
Talk about Knights and Merchants!
http://www.knightsandmerchants.net/forum/
http://www.knightsandmerchants.net/forum/viewtopic.php?t=1054
Across the desert is one of the maps I prefer, but indeed gold is quite a problem if the game lasts for a long time.
EDMatt, I think you should totally drop the 'cool' attitude.
Not at all, ever heard of trading iron for gold, when coal is mostly depleted and enough coal is left for gold?Across the desert is one of the maps I prefer, but indeed gold is quite a problem if the game lasts for a long time.
So it goes like this:
1: Turn off iron weapons production when coal starts to deplete (when your left with 6-5 mines)
2: When gold is depleted start trading iron for gold
3: Profit?
what I am trying to say is that its possible to manage the gold for up to 2 hours game, actually i just played a game on across with a game of 1 hour and 50 minutes and my gold was working perfectly fine, infact i had still 15 chests in my store house and building constantly recruits, want replay?
EDMatt, I think you should totally drop the 'cool' attitude.
If you think the problem will be fixed by deleting locs, you should consider removing loc 3 instead of the one under loc 3.
Across the desert is one of the maps I prefer, but indeed gold is quite a problem if the game lasts for a long time
Lesson of the day :
Why are you so haughty ? You could have just said : "I don't agree, I think there's enough gold and in late-game you can trade some goods for gold in the market, I think it makes the map more interesting because it is a different gameplay"
-BAttle for Coal- Remove map or army, but then it will be tower wars. Imho unpopular and unintersting.