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Krom

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Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 31 Mar 2013, 18:03

Re: Graphs

We plan to move results to a game session. Meaning that you could discuss results in KaM chat after match ends. But first we will probably need "surrender" option and a way to disallow early surrenders/defeated players to access other players statistics and/or pass it to survived and still playing players. But thats a topic for another thread.

For now my plan is to make Food chart show food value instead of counts and readd players charts )
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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pawel95

Castle Guard Swordsman

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Post 31 Mar 2013, 19:27

Re: Graphs

Soooo what do you think about these 2 Symbols:
file.png
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Krom

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Knights Province Developer

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Post 01 Apr 2013, 05:05

Re: Graphs

@Pawel: Both look cluttered and hard to read. You can't simply resize the pics and mash up them together for a good result.. Maybe Inn icon would fit better.
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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pawel95

Castle Guard Swordsman

Posts: 1912

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Location: "Pawel95" on Youtube.com

Post 01 Apr 2013, 18:53

Re: Graphs

Ok, for me the weapon "mix" looks quite ok, but its clear that other people easier see what doesnt look that nice :D
Well your idea is just the best I think.

Just put it like that(would be the easiest way):

Weapons: Barrackssymbol
Food: Innsymbol
All: Storehouse symbold maybe (?)
Btw I would put the "All" topic to the last of all topics.



Its the best solution, because it is easily taken from the game, so every KaM player know this sign and will like it :lol:

However I have tried an other mixture of "food only" look, what do you think now about it:
file.png
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Krom

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Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 01 Apr 2013, 18:59

Re: Graphs

Food-only icon is much neater now. We could use it. However on a second thought Inn symbol is better because we decided to show food value in the graph, not the food counts (otherwise 200 wine will look better than 150 sausages, but we know sausages are x2 better), and for that Inn icon fits better.
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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pawel95

Castle Guard Swordsman

Posts: 1912

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Location: "Pawel95" on Youtube.com

Post 01 Apr 2013, 19:15

Re: Graphs

Yeah I agree complety. I think the original signs like i mentioned (inn,storehouse,barracks) would fit the best.
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Lewin

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KaM Remake Developer

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Post 02 Apr 2013, 00:09

Re: Graphs

I cut the icons off the house tablets to try them, since the build menu icons are far too big. I think the storehouse looks good, but I'm not sure about the other two:
Image
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The Dark Lord

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King Karolus Servant

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Joined: 29 Aug 2007, 22:00

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Post 02 Apr 2013, 00:26

Re: Graphs

Maybe this is a stupid suggestion (personally I think it's brilliant :mrgreen:): but perhaps a horizontal line between 'food' and 'tree trunks' would help?
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Krom

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Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 02 Apr 2013, 05:03

Re: Graphs

I'll try to make the icons bigger by 2-3px. They are certainly too small at the moment.

EDIT:
kmr_charts3.png
There's one useful trick - if you move cursor with pressed left button over a list it will change selected item. Means you don't have to click on each one to see it, just hover over it ;) Same works for other in-game lists.
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Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 02 Apr 2013, 10:06

Re: Graphs

Yeah I think the signs of Krom look pretty nice.
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Krom

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Knights Province Developer

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Post 02 Apr 2013, 10:26

Re: Graphs

These are just scaled and sharpened standard icons ;)
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 02 Apr 2013, 10:33

Re: Graphs

These are just scaled and sharpened standard icons ;)
Yeah i know. However is it like that now completed? Or its just a photoshopped image? When it should show us the completed version, I would say that for example Wood Shield or Leather Armoury belongs also to "warfare"
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Krom

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Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

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Location: Russia

Post 02 Apr 2013, 10:38

Re: Graphs

The screenshot is from actual game.

List on the right has every ware that was produced in a game (e.g. if noone made horses there's no such item in list). Additionally to all wares we also include 3 items: All (sum of all produced wares, to see whose economy was stronger), Warfare (sum of all warfare wares, to see who had more weapons made), Food (sum of produced food value, to see who better fed his ppl).
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 02 Apr 2013, 10:46

Re: Graphs

Ah ok. I´m asking because I haven´t seen for example the other weapons like swords,axes,iron shield. Thats why I thought that you only sum than up and forgot about the leather armoy + Wood shield. Do you need some translations or sth like that soon?
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Krom

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Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 02 Apr 2013, 10:56

Re: Graphs

Screenshots are from games against auto-building AIs, canceled before there were other weapon types being made )

We are hoping to prepare RC this week, after it's public we will try to contact our translators so that they could update everything new that appeared in RC :)
Knights Province at: http://www.knightsprovince.com
KaM Remake at: http://www.kamremake.com
Original MBWR/WR2/AFC/FVR tools at: http://krom.reveur.de

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