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Results of multiplayer games

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TheRagingBullet

Warrior

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Post 03 Mar 2014, 10:43

Re: Results of multiplayer games

had a crazy pt army yesterday :D

still lost the game though...
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Ben

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Former Site Admin

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Post 05 Mar 2014, 16:44

Re: Results of multiplayer games

Ow, that is nice. I see a little problem with towers though ;)
I used to spam this forum so much...
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Nader

Peasant

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Post 11 Mar 2014, 22:35

Re: Results of multiplayer games

Long game again.
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Ben

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Post 11 Mar 2014, 23:26

Re: Results of multiplayer games

Long game on Cursed Ravine, what a surprise!
I used to spam this forum so much...
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Bludmaster

Bowman

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Post 12 Mar 2014, 00:17

Re: Results of multiplayer games

Where Kam will go with games like this? Rly ....
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Weekend

Farmer

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Post 12 Mar 2014, 10:23

Re: Results of multiplayer games

i really hope that this map will be replaced by v. 12
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Killer!!

Sword Fighter

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Post 12 Mar 2014, 13:07

Re: Results of multiplayer games

I think that that idea is realy nice, the game would be played on much much much different maps what is better then always the same map.
I even think there are people who played like 20 KaM games but all on cursed ravine.
I think it's a realy good idea, but this is actually for another topic
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Tiank

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Knight

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Post 19 Mar 2014, 15:53

Re: Results of multiplayer games

Really nice game we had on Conquest :).

Left team: Rathdowhun (David), Aldaron, The Dark Lord
Right team: Pawel, TianK, Killer

We all had very good teamwork, there were some moments when we had to fight on at least two frontlines and every fight was exciting!

Aldaron played for the first time on this map and he did great job!
Conquest GG.7z
Image

Some tips:
- don't use ranged to block Barracks' entrance. Enemy soldiers will push them back.
- never feel safe near Dark Lord's Barracks :)
- don't spam beacons in hectic situations, it's more annyoing than helpful (2-3 would be enough)
- capture as much as you can as fast as you can
- communicate - it's very imporant!
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Without honour, victory is hollow.
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

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Post 19 Mar 2014, 16:06

Re: Results of multiplayer games

Hehe, why there is noone uploading any conquest game when I have most killed units or did just decent? However when I f*** up a bit, there is a post about it (TDL, do you feel same as me? :lol: )
However nice tips Tiank and yeah it was a nice game. :mrgreen:


However I don´t agree with that tip :$
- don't spam beacons in hectic situations, it's more annyoing than helpful (2-3 would be enough)
Ok you are mainly right, but I know quite some people, who have like total no reaction and at least 10 beacons are needed, that she/he finally takes his horses away from incoming pikes. I won´t write any names :D just wanted to make clear that in my opinion, some more beacons are better than too few and your team will loose because of that (H)
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Tiank

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Knight

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Post 19 Mar 2014, 16:31

Re: Results of multiplayer games

It's hard to do 134* things at once and in addition look at some beacon someone placed. I agree, more beacons are good (up to 10), but not 2072* beacons at once (yes, I counted). I won't write any names WHO did it ;).

In that game I didn't feel that someone did bad. Sometimes only one tiny mistake means lost game. However, I feel, that I could do better than that, but in my opinion, teammwork was more important here than micro or kills.

*I may exaggerated a bit.
Without honour, victory is hollow.
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pawel95

Castle Guard Swordsman

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Post 19 Mar 2014, 16:35

Re: Results of multiplayer games

Ok, if you shall mean for example me, thank you for the feedback :D but in some eco game, when a guy is nearly losing his whole PT army just because of a bad position of his army or because he is going into an unscouted area, then I rather like to "spam" beacons until he reacts. Often it really works and he saves his army in the last second and I am pretty sure that in most cases one beacon would be ignored completly. Specialy when you fight at 2 or more frontlines, like you just said. It´s just like "ah one Beacon somewhere, he wanna show me a funny spot of Sado´s new map here ( :D ) but I have to concentrate on the fight here. Will be for sure nothing important."
Nevermind let´s go back to the "replay" topic itself: We had a really good communication and when I said that I need help at top, my team came and helped me :)
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Tiank

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Knight

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Location: Poland

Post 31 May 2014, 10:29

Re: Results of multiplayer games

A great game we had on Wild Land :D. Most interesting part begins around 0:02:30 :). Full length: 9 minutes. Worth watching!
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Without honour, victory is hollow.
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Killer!!

Sword Fighter

Posts: 263

Joined: 01 Sep 2013, 10:51

KaM Skill Level: Skilled

Location: On my chair

Post 25 Jul 2014, 08:46

Re: Results of multiplayer games

Here a replay of a game played on Back in the desert yesterday.
I found it a nice replay because you can see how powerfull horse/iron ruch can be against a decent army :P
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Killer!!

Sword Fighter

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Location: On my chair

Post 28 Jul 2014, 23:23

Re: Results of multiplayer games

Just played a nice game on golden cliffs, nothing special but i liked the gameplay :D
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Keiz

Peasant

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Joined: 22 Feb 2014, 22:51

Post 04 Aug 2014, 23:01

Re: Results of multiplayer games

unpredictable result - Monkey won :D
5 august 2014.jpg
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Last edited by Keiz on 04 Aug 2014, 23:10, edited 1 time in total.

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