Re: Official KaM Remake Ideas topic
Are we fighting this game to win, or to be morally correct? If we wanted to play the game and be humane, would we fight with enemy's troops?This is not a good argument from humanistic point of view
Alliances with resources.
Picking diplomacy during the game! (Who will give more resources for example)
example:
Levin wants an alliance with Krom.
Sends the request.
I write that he wants the alliance and give him 20 gold. 10 boards.
Krom agree to these terms.
He discovers a map of the area and the players see each other.
During the game.
PAKER writes to him. (To Krom)
It gives him (20 gold, 10 axes, 100 stones, 5 pigs)(It is a bribe, do not break the alliance!)
Krom breaks alliance with Lewin.
Lewin area is once again visible.
rules:
in diplomacy resources do not go to the players!
To break up the alliance need to give more resources than anyone else.
To "pick up" the alliance need to bribe the player resources.
For each of the alliances screen is a status bar.
It shows the level of commitment to the alliance.
Bribing player's raw bar will be longer.
Optional - betrayal of the alliance. player loses 150% of the players who gave him the alliance, which betrays.
If proposal is rejected alliance with another player, the player loses 10% of the raw materials that offer would-be ally. (For an apology)
PAKER - the strap is Krom was 100%
KROM 0 PAKER the strap, will be given as much raw
(each has its own quality of raw materials) (example: church 1 point, 10 points pig, 7 points armor steel)
Players without teams start map.
This will ensure that the economy will be very had in the game.
Other situation:
Lewin goes on the enemy.
Has 60 crossbowmen, 100 Axeman.
The enemy knows that he will be defeated.
Sends a request for the alliance to Lewin.
Gives him almost all of the resources that are
Lewin agrees.
The enemy did the right thing, saved his life. Still Playing
If someone likes the idea.
Can I sit down and describe it more precisely, the rules, etc..
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new window in the marketplace.
LOAN / CREDIT
How many times have you happened that you did not have gold, wood, food?
immediate loan to the storehouse.
After 5 minutes, from the granary is automatically subtracted 1 piece of borrowed material. (Every 30 seconds) to pay off. In case of inability to pay will be charged a different material.
or
borrow pigs.
We put the debt in gold / stone. But in this case it is much more (Calculator).
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A new option in the game!
Preview feature players (statistics) pays player for watching gold-related statistics:
cost: 10 gold
- Food players
- army
- The number of buildings
- The number of helpers