It does, but it also does look like a lot of work if it was to be implemented... would it be worth it?
It is dynamic scripted. you can try it out yourself too.
Script name: NM 3.2
This video is using the serfs with lance to animate this type of weapons. So no worry, it is not implemented;)
I mean: I would like it, but would a change like that be considered too much by other users?
It's only a dynamic script at this moment. Of course implementing these type of items would change the usual multiplay gameplay drasticaly-or not?
I ' ve seen already TH units not offering enough strengh vs the regular Swordman+knight+bow strategies, but can give some new interesting army composition which can be frightening.
@thunder Maybe you could add a poll?
I don't need poll to see the real situation. Enough if read back some of the TH and siege topics...
It is all about the Townhall units for multiplayers. Lots of players want them, but can not find 2 players who would want to see on the same way. For example i disagree with the goldchest version of the TH. Somebody would separate these wares into the Townhall which would make more questions and would need more developements. To me total acceptable these items into the barracks. Lots of ideas are out there about it, but one thing is common in many case. Need delivery animations for serfs. One is ready.(we can say that.)
Somebody only wants to add TH (and siege too) to Single player games only.
There are many scripts for TH into MP games to test it out how would be nice to see them in multiplayer games. I tried out many of them.
-One townhall only with goldchest?
-Many TH with goldchest, abusing the gold?
-One tH only for enabling these troops in the barrack and in the economy system.
-Limitless TH only for decoration
-TH troops from barrack without townhall.
-TH troops from barrack with TH enabling it and can make many THs, and cost as with normal weapons.-It is something what I support personaly.
-New functions for TH-AS like retraining units, for example laburers etc..
-New function for TH-could by political weapons for goldchests, as like the 'woodworm-60Goldchest' or 'show one of the enemy player barrack-50Goldchest' etc...
CONs:
-In anycase TH troops would change multiplayer gameplay drastically, and oldschool guys would disagree to implement them.
-These units were not planned for barrack. Or maybe the warrior was? (Check his Images.)
-the singleplayer would need TH on original way but the multiplayer would use it differently?
Pros:
-More strategies, some of could offer enough power on any PT to beat the usual strongest army composition on the actual PT.
-The TH troops basically not stronger of faster than regular troops. For example the Rouge is not shuting fasrter than bowman, or the vagbond is not riding faster than scout. The warrior and the barbarian offers good hitting point but with low defense points.
-These units are paper because they are not shielded. Except Warrior which have one defence point.
-Zero PT game with not only milities, but with range and antimeele too? (with goldchest version would be the vagabond also there)
-Some strategies can offer scouts and vagabonds too.
So as you can see there were many ideas and solutions alreday and I'm sure there are even more. And there is not a common agreement about this. Polling would not really help as an average poll use to have maximum 20votes. But if you wish, then will look after good questions.
Anyway, This video and stuffs was created around 40minutes only. Made only for fun. Maybe will growing out something from this. Who knows
Cheers,
t