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Babarian/Warrior

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Aasfresser

Farmer

Posts: 20

Joined: 22 Mar 2014, 14:01

KaM Skill Level: Skilled

Post 29 Apr 2014, 19:44

Babarian/Warrior

In TSK Babarians had no armor, TPR changed the armor of the babarian to 1, but also added the warrior who is basically the same unit with a different model. I wondered, if we can change it to be that Babarians have 0 armour again and warriors keep their armor value. It makes more sense with the models and also adds more options for singleplayer missions! This would make me a very happy panda :D
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Skypper

Knight

Posts: 436

Joined: 28 Jun 2013, 09:37

KaM Skill Level: Fair

Location: Dutch :D

Post 29 Apr 2014, 20:02

Re: Babarian/Warrior

I think this makes some sense.
And if people don't like the weaker barabrian, they still can use the warrior.

And he will be a very happy panda, that would make me a happy koala :P
Greets Skypper (Totally Insane)

- Beginning map maker -
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Ben

User avatar

Former Site Admin

Posts: 3814

Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 30 Apr 2014, 04:59

Re: Babarian/Warrior

It's been suggested-- like-- hundreds of times ever since the days of SR2, but no progress was made in the line of the advocates. I'm really not sure why it wasn't changed in the Remake. It seems pointless to have a unit that is an exact clone of another; especially since the warrior looks so heavily armored.

I think it would be interesting to have a barbarian with beefy armor. Like some sort of super imba unit that could only be acquired via special circumstances, such as initial army, dynamic scripts, etc.
I used to spam this forum so much...

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