Re: Bring the Scout to the Battlefield!
1) Increasing scout speed: Many people seem to be against it. Having a unit that is faster than all others seems to be strange as far as most RTS games are concerned.
Anyway, although I like idea of increasing speed very much (it also makes it more realistic), I don't think it would be of much use. It seems to me that 99% of maps are full of choke points and fight in open field is almost non-existent. Therefore no flanking - no use of higher speed. (again, my lack of experience may have caused I missed some super-awesome map that actually encourages fights in open fields)
I also like idea of far higher view range, if fog of war would be there. But again, since camping is most viable strategy, you don't even need to know if enemy is moving towards you, you will just sit behind your towers and smile.