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Unarmed scout

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ToRuKMactO

Serf

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Joined: 02 Nov 2013, 18:35

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Post 02 Nov 2013, 20:20

Unarmed scout

I thought these give the idea of putting a unarmed scout at the start of the maps to reveal it
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dicsoupcan

Moorbach's Guard

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Joined: 12 Feb 2012, 21:36

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Post 02 Nov 2013, 20:48

Re: Unarmed scout

The mapmaker can decide if he puts a scout on the map or not. It is already possible
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill
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ToRuKMactO

Serf

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Joined: 02 Nov 2013, 18:35

KaM Skill Level: Average

Post 03 Nov 2013, 00:55

Re: Unarmed scout

The mapmaker can decide if he puts a scout on the map or not. It is already possible
Sorry, i didnt know
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Shadaoe

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Post 03 Nov 2013, 01:08

Re: Unarmed scout

No it isn't possible currently, ToRuKMactO was actually talking about an unarmed scout, which couldn't attack anybody but would solely serve the purpose of revealing the map.
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Ben

User avatar

Former Site Admin

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Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 03 Nov 2013, 02:01

Re: Unarmed scout

Just use !CLEAR_UP (map revealers). It is essentially the same thing. Plus, an unarmed scout could walk into enemy towns, and would severely ruin fighting for post peacetime.
I used to spam this forum so much...
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dicsoupcan

Moorbach's Guard

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Joined: 12 Feb 2012, 21:36

KaM Skill Level: Fair

Post 03 Nov 2013, 05:39

Re: Unarmed scout

first of all my apologies to ToRuKMactO, i read over the unarmed part. Besides there is no need to apologize for a thing like this (although veyr polite, keep this up . veyr contradiction i know ^^)

for the restr i agree with ben, at peacetime you should have enough troops to at least have a scouting party (even if it is one militia).
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill

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