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Adding a new tier of units to the game

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Krom

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Knights Province Developer

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Location: Russia

Post 22 Nov 2013, 05:12

Re: Adding a new tier of units to the game

Why don't anyone suggests more horses on horses? That would be killer idea ! ;)

From my understanding of medievality there were no bowmen on horses. There were famous longbowmen, but they moved on foot.
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Ben

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Former Site Admin

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Post 22 Nov 2013, 06:18

Re: Adding a new tier of units to the game

Why don't anyone suggests more horses on horses?
Nah, I prefer the KaM method of breeding horses.
I used to spam this forum so much...
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sado1

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Council Member

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Post 22 Nov 2013, 06:33

Re: Adding a new tier of units to the game

Why don't anyone suggests more horses on horses?
Nah, I prefer the KaM method of breeding horses.
hahahahahhahahaah
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Bence791

Knight

Posts: 618

Joined: 20 Jul 2012, 20:25

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Location: Hungary

Post 22 Nov 2013, 07:14

Re: Adding a new tier of units to the game

From my understanding of medievality there were no bowmen on horses. There were famous longbowmen, but they moved on foot.
http://en.wikipedia.org/wiki/Hungarian_ ... _of_Europe

Those invasions were based on mounted bowmen, who lured the enemy into the trap ;)
Why don't anyone suggests more horses on horses?
Nah, I prefer the KaM method of breeding horses.
Going realistic would have a problem: From where do you get the first 2 horses? :p
The Kamper is always taking my colour!

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MpranavM

Warrior

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Joined: 02 Nov 2013, 02:14

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Post 22 Nov 2013, 08:13

Re: Adding a new tier of units to the game

how about my axe serf???
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pawel95

Castle Guard Swordsman

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Location: "Pawel95" on Youtube.com

Post 22 Nov 2013, 08:14

Re: Adding a new tier of units to the game

The forester has an axe. Maybe we could give tge forestet an extra job as a defender of the city?
So you wouldn't need to make serf animations with an axe :mrgreen:
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MpranavM

Warrior

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Post 22 Nov 2013, 09:37

Re: Adding a new tier of units to the game

well nice
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dicsoupcan

Moorbach's Guard

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Joined: 12 Feb 2012, 21:36

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Post 22 Nov 2013, 10:19

Re: Adding a new tier of units to the game

Going realistic would have a problem: From where do you get the first 2 horses? :p
From the market :mrgreen:
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill
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Bence791

Knight

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Location: Hungary

Post 22 Nov 2013, 12:07

Re: Adding a new tier of units to the game

And where do the sellers get them from? :p Assuming there are no wild horses around.
The Kamper is always taking my colour!

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dicsoupcan

Moorbach's Guard

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Post 22 Nov 2013, 16:41

Re: Adding a new tier of units to the game

secret genetical experiments
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill
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Bence791

Knight

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Location: Hungary

Post 22 Nov 2013, 16:48

Re: Adding a new tier of units to the game

In the medieval England. GG ducapan. :D
The Kamper is always taking my colour!

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dicsoupcan

Moorbach's Guard

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Joined: 12 Feb 2012, 21:36

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Post 22 Nov 2013, 17:17

Re: Adding a new tier of units to the game

well i said secret, who knows what advanced society made horses. :D
You have enemies? Good. That means you've stood up for something, sometime in your life. ~ Winston Churchill
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Oleg

Lance Carrier

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Joined: 15 Feb 2013, 02:38

KaM Skill Level: Beginner

Post 22 Nov 2013, 17:58

Re: Adding a new tier of units to the game

And where do the sellers get them from? :p Assuming there are no wild horses around.
I would make a clever joke about game coding but.... I would look stupid like I do now :$
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EDMatt

Knight

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Joined: 08 Jul 2012, 00:43

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Post 26 Nov 2013, 18:29

Re: Adding a new tier of units to the game

Sad that such a great topic has to be wasted on nonsense posts.
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Kamykos

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Pikeman

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Joined: 19 Dec 2011, 16:19

Post 26 Nov 2013, 22:26

Re: Adding a new tier of units to the game

Hmm I found strange things on my pc...

ImageImageImageImageImageImageImage

Now we only need new animations.

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