Re: New Dynamic Script Ideas
However it would be interesting to have such a non-linear campaign
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Moorbach's Guard
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thunder wrote:Hello!
Could you implement a dynamic script command which could write out pareameters or values into a specified empty .csv file what the scripters could use after the games?
This file could be written out in the replay folder.
Almost like the log file of the dynamic scripted maps.
This kind of command would extend the possiblities in front of the scripters. Not in front of me.
Moorbach's Guard
Posts: 1022
Joined: 15 Apr 2012, 12:11
Location: In the Market
KaM Skill Level: Fair
Moorbach's Guard
Posts: 1022
Joined: 15 Apr 2012, 12:11
Location: In the Market
KaM Skill Level: Fair
Posts: 3806
Joined: 08 Jan 2009, 23:00
Location: California GMT - 8 (Standard Time)
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Strangelove wrote:Would it be possible to implement the support of some kind of library-file to put and from where you can load all your own procedures and functions? It would be quite convenient to not have to copy all that stuff in pretty much every map I make. I would also make the script files of each map much more compact and readable.
Strangelove wrote:Would it be possible to implement the support of some kind of library-file to put and from where you can load all your own procedures and functions? It would be quite convenient to not have to copy all that stuff in pretty much every map I make. I would also make the script files of each map much more compact and readable.
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