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Unlimited resources

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Czacki

Post 05 Feb 2014, 09:46

Re: Unlimited resources

I tried every option of the built-in editor but I can't find a way to change resource quantity... each tile is 8 units of coal, for instance... I can only work around this by adding more coal tiles (which changes nothing, as mines will still draw only from near tiles and deplete anyway).

Is there a way around this?
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Krom

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Knights Province Developer

Posts: 3280

Joined: 09 May 2006, 22:00

KaM Skill Level: Fair

Location: Russia

Post 05 Feb 2014, 09:55

Re: Unlimited resources

No, there's no way around it. Each tile has fixed deposit of resources.
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Czacki

Post 05 Feb 2014, 17:06

Re: Unlimited resources

Well, gotta wait for that mutator option, then :P
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Ben

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Former Site Admin

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Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 05 Feb 2014, 17:14

Re: Unlimited resources

I doubt that will ever be officially implemented in any way. There would be no way of telling how much of a resource is in a tile.
I used to spam this forum so much...
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pawel95

Castle Guard Swordsman

Posts: 1912

Joined: 03 Oct 2008, 22:00

KaM Skill Level: Skilled

Location: "Pawel95" on Youtube.com

Post 05 Feb 2014, 17:29

Re: Unlimited resources

Yeah. The only way you could do a map like "fight for recources" is to make a neutral storehouse between two enemies and you have to conquer it, by attacking or holding the position for a certain time :mrgreen: That way, you can really get infinite recources, by a simple dynmaic script.

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