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Cursed Ravine

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SimCity

Lance Carrier

Posts: 67

Joined: 29 Aug 2014, 13:59

Post 12 Sep 2014, 21:04

Re: Cursed Ravine

Thank for a game, Blud. I need to see the replay, what I did wrong.
I never played 70 before.

Cheers!
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Bludmaster

Bowman

Posts: 87

Joined: 03 Dec 2012, 13:27

KaM Skill Level: Beginner

Location: Czech republic

Post 19 Sep 2014, 08:20

Re: Cursed Ravine

So where are you simcity? :)
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SimCity

Lance Carrier

Posts: 67

Joined: 29 Aug 2014, 13:59

Post 19 Sep 2014, 22:17

Re: Cursed Ravine

Hi Blud,

I do not play now nor the upcoming week.
Thank you again for the game: it is still unclear for me, how to build better and faster on location number one. It has completely another composition: the gold is far away and I have no idea, how to set the woodcutters line, as I have four different locs for them.
Maybe you can try to build there?
Then I will do loc 4. I have your plan, so it would be easy there :D.
I will write to you soon.

Cheers!
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Bludmaster

Bowman

Posts: 87

Joined: 03 Dec 2012, 13:27

KaM Skill Level: Beginner

Location: Czech republic

Post 22 Sep 2014, 22:14

Re: Cursed Ravine

Well i can try that loc 1 it will not be a big deal. But i dont want to play it with 90 pt 2,5 speed so ill wait for you and we can maybe do some 1v1 :-P or 2v2.
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Ben

User avatar

Former Site Admin

Posts: 3814

Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 23 Sep 2014, 18:05

Re: Cursed Ravine

SimCity, why not try playing on a different map? You'll never be a good player if you play the same location or map every time. To truely understand and master the mechanics, you'll need to expand your boundaries.
I used to spam this forum so much...
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SimCity

Lance Carrier

Posts: 67

Joined: 29 Aug 2014, 13:59

Post 28 Sep 2014, 00:11

Re: Cursed Ravine

Hi,

I got loc 8 and in 90 mins I produced much more than on loc 1.
Loc 1 in comparison to 4, 5 and 8 is very bad.


I was looking for other maps: but every lobby was/is speed 2.5. And I cannot play like that.
I will not play on loc 1 anymore there, now testing 8 and 4, then will forget about CR. Definitely.

We could meet, Ben, on fighting map?

Cheers
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Ben

User avatar

Former Site Admin

Posts: 3814

Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 29 Sep 2014, 06:02

Re: Cursed Ravine

I think I already said that fighting maps are pointless; except for silly gaming :P My opinion of course :)

However, I'm starting to play 30 minute PT game only. It's becoming my goal to get more players into this style of gameplay.
I used to spam this forum so much...
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SimCity

Lance Carrier

Posts: 67

Joined: 29 Aug 2014, 13:59

Post 02 Oct 2014, 10:47

Re: Cursed Ravine

Dear Ben,

In chess, you can play blitz (5 mins),speed game (15 mins) or classical (90 mins + 30 secs after move or similar). It depends from your skills and aims, which you want to take.
90/2.5/2 play only people which skills require time required to do army :D

Do you play 30? Seems fine. Why not 0 pt so? Or 120?

Best!
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Ben

User avatar

Former Site Admin

Posts: 3814

Joined: 08 Jan 2009, 23:00

Location: California - Pacific Time (UTC -8/-7 Summer Time)

Post 02 Oct 2014, 16:22

Re: Cursed Ravine

Well 0 pt isn't so interesting since it the only way to play would be to rush militia. 1 miltia in your base can literally destroy you. Thirty PT is a nice compromise. Gives time to do iron or militia, and even start farms on some locations :)
I used to spam this forum so much...

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