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Re: Wares Production Time

PostPosted: 06 Sep 2014, 21:52
by simpelekees
Freddy wrote:I have no idea how you are thinking. The pig farms had a value of 0.5 (aprox.) which is one pig every 2 minutes (in that time, he has to feed it 4 times and kill it), the farms need to supply 4 corn in 2 minutes then, thats 2 corn per minute, which is slightly less then what two farms produce. So in the end, you need less then two farms to fully supply the pig farm (1.63 farms to be precise - that's why most players go for the 1.5:1 ration between farms and corn needing buildings)

oeps ye. sorry.

Re: Wares Production Time

PostPosted: 31 Mar 2016, 11:53
by thunder
Lewin wrote:We measured this for balancing the AI builder. Here is the table, the values are "average resources produced per minute":

  Code:
Tree trunks     0.733333349227905
Stones          3.45000004768372
Timber          3.25
Iron ore        1.33333337306976
Gold ore        1.33333337306976
Coal            1.29166662693024
Iron            1.81666672229767
Gold            2.75
Wine barrels    1
Corn            1.14999997615814
Loaves          2.79999995231628
Flour           1.35000002384186
Leather         2.70000004768372
Sausages        4.25
Pigs            0.466666668653488
Skins           0.466666668653488
Wooden shields  1.5
Iron shields    1.29166662693024
Leather armor   1.5
Iron armor      1.29166662693024
Hand axes       1.66666662693024
Swords          1.625
Lances          1.66666662693024
Pikes           1.625
Longbows        1.66666662693024
Crossbows       1.625
Horses          0.574999988079071
Fish            1.01666665077209



Hi!
I would like to ask do these values contain the rest time also?
Thanks!
t

Re: Wares Production Time

PostPosted: 31 Mar 2016, 12:37
by Krom
These values (unless changed since 2014) include everything, even time worker spends to go to eat in the Inn.
IIRC I have run test maps (house in question with endless supply) for 2 hours (3 hours for slow wares like sausages iirc) and then divide resulting produced wares count by 120.

Re: Wares Production Time

PostPosted: 31 Mar 2016, 12:39
by thunder
Krom wrote:These values (unless changed since 2014) include everything, even time worker spends to go to eat in the Inn.
IIRC I have run test maps (house in question with endless supply) for 2 hours (3 hours for slow wares like sausages iirc) and then divide resulting produced wares count by 120.

Thank you!

Re: Wares Production Time

PostPosted: 17 Dec 2018, 23:32
by Locke
I have no idea how you are thinking. The pig farms had a value of 0.5 (aprox.) which is one pig every 2 minutes (in that time, he has to feed it 4 times and kill it), the farms need to supply 4 corn in 2 minutes then, thats 2 corn per minute, which is slightly less then what two farms produce. So in the end, you need less then two farms to fully supply the pig farm (1.63 farms to be precise - that's why most players go for the 1.5:1 ration between farms and corn needing buildings)


Is this the same ratio for the horses? Stables consume 4 corns to produce a horse too?

Re: Wares Production Time

PostPosted: 05 Jan 2019, 19:47
by Ben
Locke wrote:
I have no idea how you are thinking. The pig farms had a value of 0.5 (aprox.) which is one pig every 2 minutes (in that time, he has to feed it 4 times and kill it), the farms need to supply 4 corn in 2 minutes then, thats 2 corn per minute, which is slightly less then what two farms produce. So in the end, you need less then two farms to fully supply the pig farm (1.63 farms to be precise - that's why most players go for the 1.5:1 ration between farms and corn needing buildings)


Is this the same ratio for the horses? Stables consume 4 corns to produce a horse too?


Correct. The only reason stables appear to use corn faster than pig farms is because stables have a much faster workrate.

Re: Wares Production Time

PostPosted: 04 Jul 2019, 19:19
by Locke
Ben wrote:
Locke wrote:
I have no idea how you are thinking. The pig farms had a value of 0.5 (aprox.) which is one pig every 2 minutes (in that time, he has to feed it 4 times and kill it), the farms need to supply 4 corn in 2 minutes then, thats 2 corn per minute, which is slightly less then what two farms produce. So in the end, you need less then two farms to fully supply the pig farm (1.63 farms to be precise - that's why most players go for the 1.5:1 ration between farms and corn needing buildings)


Is this the same ratio for the horses? Stables consume 4 corns to produce a horse too?


Correct. The only reason stables appear to use corn faster than pig farms is because stables have a much faster workrate.


I think its because horses dont need the slay action.
5 actions for a pig, 4 actions for a horse.