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SNAKE: Kam Remake version :)
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Sword Fighter
Posts: 343
Joined: 18 Dec 2011, 12:05
KaM Skill Level: Beginner
Website: https://github.com/andreus791/maps_feedback
Location: Russia
Re: SNAKE: Kam Remake version :)
I allowed my knight to do what he wants and he caught the snake 4 times while I wasn't looking... Unfortunately he starved* after 22 minutes ![Sad :(](./images/smilies/icon_sad.gif)
R.I.P.
*or maybe it was the poison from being bitten?
![Sad :(](./images/smilies/icon_sad.gif)
R.I.P.
*or maybe it was the poison from being bitten?
Re: SNAKE: Kam Remake version :)
So... I tried this map out in RC3, but it gave an error warning when catching the snake.
Since Tef hasn't visited the forum since 03 September 2014 I tried fixing the map... and ended up also having the camera move when the Knight gets teleported when reaching the edge of the map, adding 3 more possible types of snakes and making both the type and the speed customizable at start.
I also added the .libx files for both Italian and English, since it was missing them... the map can thus now be translated with the Translation Manager.
I'd PM Tef about this if he visited more often, but I think that in this situation this edit will be better off attached here.
Since Tef hasn't visited the forum since 03 September 2014 I tried fixing the map... and ended up also having the camera move when the Knight gets teleported when reaching the edge of the map, adding 3 more possible types of snakes and making both the type and the speed customizable at start.
I also added the .libx files for both Italian and English, since it was missing them... the map can thus now be translated with the Translation Manager.
I'd PM Tef about this if he visited more often, but I think that in this situation this edit will be better off attached here.
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Just when you think you know something, you have to look at it in another way, even though it may seem silly or wrong. You must try! - John Keating, "Dead Poets Society"
Re: SNAKE: Kam Remake version :)
Permission granted. I just tried your version, very very cool! ![Smile :)](./images/smilies/icon_smile.gif)
![Smile :)](./images/smilies/icon_smile.gif)
So... I tried this map out in RC3, but it gave an error warning when catching the snake.
Since Tef hasn't visited the forum since 03 September 2014 I tried fixing the map... and ended up also having the camera move when the Knight gets teleported when reaching the edge of the map, adding 3 more possible types of snakes and making both the type and the speed customizable at start.
I also added the .libx files for both Italian and English, since it was missing them... the map can thus now be translated with the Translation Manager.
I'd PM Tef about this if he visited more often, but I think that in this situation this edit will be better off attached here.
Re: SNAKE: Kam Remake version :)
![Very Happy :D](./images/smilies/icon_biggrin.gif)
(Welcome back!)
Just when you think you know something, you have to look at it in another way, even though it may seem silly or wrong. You must try! - John Keating, "Dead Poets Society"
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