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KaM Remake development - r10xxx beta

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Marquss

Peasant

Posts: 3

Joined: 18 Apr 2020, 10:32

KaM Skill Level: Fair

Post 23 Apr 2020, 10:44

Re: KaM Remake development - r10xxx beta

for example in 10+ i cannot see fishmans. why? i have to all maps edit in editor and add fishmans and their houses at start even when i unblock in editor.
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sado1

User avatar

Council Member

Posts: 1408

Joined: 21 May 2012, 19:13

KaM Skill Level: Skilled

Post 24 Apr 2020, 21:22

Re: KaM Remake development - r10xxx beta

Marquss wrote:for example in 10+ i cannot see fishmans. why? i have to all maps edit in editor and add fishmans and their houses at start even when i unblock in editor.

Can you give an example of a map where this happens?
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The Knight

User avatar

Pikeman

Posts: 175

Joined: 28 Jul 2006, 22:00

KaM Skill Level: Average

Post 01 May 2020, 21:50

Re: KaM Remake development - r10xxx beta

Little stupid question, why nobody post new releases @ kamremake.com ?? Today there was blow out a new release!
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sado1

User avatar

Council Member

Posts: 1408

Joined: 21 May 2012, 19:13

KaM Skill Level: Skilled

Post 02 May 2020, 10:36

Re: KaM Remake development - r10xxx beta

The Knight wrote:Little stupid question, why nobody post new releases @ kamremake.com ?? Today there was blow out a new release!

Because they're still not ready for "average consumer" - the developers are still fixing problems. When it's all done, and tested, there will be an "official" update.

But these days it's going pretty well and they want to make Release Candidate versions soon - Lewin is helping out with the new release since a few weeks, which is also big help. We'll see :)
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