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Hello!

PostPosted: 05 Apr 2015, 14:37
by Soldado con espada
Hi!

I played this game since I was 8, and I was really happy to discover this remake a couple of years ago...
Multiplayer stresses me a little bit :mrgreen: , but I will probably stick around reading the news here.

Re: Hello!

PostPosted: 05 Apr 2015, 15:46
by Tiank
Hi there!

Don't be so worried about multiplayer, I felt the same way when I first discovered Remake ;). It takes some time to learn how to play it, but it's really worth it! I recommend you start playing on 1x speed and 60 PT settings, as it's the best way to learn how to manage everything imo.

Here are some helpful videos:
Building tutorial
Ben's shoutcast topic
KaM's shoutcast topic

Enjoy your stay here!

Re: Hello!

PostPosted: 05 Apr 2015, 15:57
by Soldado con espada
Thank you for the help! Who knows, I might try :)

Re: Hello!

PostPosted: 08 Apr 2015, 18:59
by Soldado con espada
Yay, I found the most appropriate avatar :D

Re: Hello!

PostPosted: 12 Apr 2015, 16:18
by Soldado con espada
Well, after being defeated by the IA in Leather Wars I dowgraded my level to Beginner. 18 years a beginner, that's sad :lol:

Re: Hello!

PostPosted: 12 Apr 2015, 16:35
by cmowla
Well, after being defeated by the IA in Leather Wars I dowgraded my level to Beginner. 18 years a beginner, that's sad :lol:
With 18 years of playing KaM, I'm sure you can quickly learn how to play in a new manner. (I've played this game on and off for 16 years: you beat me!) As far as I know, people on this site do not take KaM skill level seriously anyway.

Despite that I have never played multiplayer, I believe that if you do indeed have skills, it shouldn't take long to adapt and start winning. So don't be so hard on yourself. :wink:

Re: Hello!

PostPosted: 12 Apr 2015, 19:58
by Soldado con espada
With 18 years of playing KaM, I'm sure you can quickly learn how to play in a new manner. (I've played this game on and off for 16 years: you beat me!) As far as I know, people on this site do not take KaM skill level seriously anyway.

Despite that I have never played multiplayer, I believe that if you do indeed have skills, it shouldn't take long to adapt and start winning. So don't be so hard on yourself. :wink:
Don't worry, I don't have a trauma :lol:
It's just that I am not used to making 40 soldiers before 1h while ignoring my citizens hunger... :mrgreen: I'll have to watch how to do this wisely.

Re: Hello!

PostPosted: 12 Apr 2015, 20:21
by Tiank
Just watch some replays of top players, shoutcasts. In most games you can see, that it's possible to have both good PT army (60-80 high quality soldiers) and food supply to feed your citizens.

Re: Hello!

PostPosted: 14 Apr 2015, 14:50
by Esthlos
Just watch some replays of top players, shoutcasts. In most games you can see, that it's possible to have both good PT army (60-80 high quality soldiers) and food supply to feed your citizens.
For what's worth, I think that this is a bad idea.
Sure, you get to improve fast, but is it really worth it?

In my opinion the best thing is to find, build, balance and refine your own strategy and your own way to play the game, for the journey is as important as the destination.

Re: Hello!

PostPosted: 14 Apr 2015, 14:57
by Ben
What? How is learning from others not part of this "journey"? Besides, even if you'll improve a lot above random level, you won't be at, for example, Destah level simply by watching a few replays. It takes a long time to be as good as Destah!

Re: Hello!

PostPosted: 14 Apr 2015, 15:01
by Tiank
In my opinion the best thing is to find, build, balance and refine your own strategy and your own way to play the game, for the journey is as important as the destination.
Of course, I agree with you, but there is no need to reinvent the wheel. There is a "standard" of MP gaming, especially when it comes to 60 PT. Learning from others' replays will help to gain needed skill, skill to obtain good army and economy within PT limit. When you think you are able to achieve it on most maps, that's when the real journey begin. Discovering your own style of building, trying different wares' distribution, trying to micro buildiers more efficently, to make your town look as you want. There's no need to waste your time blindly trying different ways of setting up your economy, while there are already ways how to do it right.

Re: Hello!

PostPosted: 14 Apr 2015, 15:09
by Esthlos
In my opinion the best thing is to find, build, balance and refine your own strategy and your own way to play the game, for the journey is as important as the destination.
Of course, I agree with you, but there is no need to reinvent the wheel. There is a "standard" of MP gaming, especially when it comes to 60 PT. Learning from others' replays will help to gain needed skill, skill to obtain good army and economy within PT limit. When you think you are able to achieve it on most maps, that's when the real journey begin. Discovering your own style of building, trying different wares' distribution, trying to micro buildiers more efficently, to make your town look as you want. There's no need to waste your time blindly trying different ways of setting up your economy, while there are already ways how to do it right.
The point I was trying to bring up is that in my opinion these "basic rules" should be experimented with too.
Partly because you may come up with something nobody else considered, partly because I think achieving this knowledge on your own will teach you the basics better than a replay would, for you'll see the consequences when something goes bad.

I'm not a fan of "reinventing the wheel" per se, but I do think that it can be a useful exercise.

Re: Hello!

PostPosted: 14 Apr 2015, 15:12
by Jeronimo
You can improve when you got the theory in mind... stuff like "Have 5-6 labourers per each Quarry" are things that help you to make your own strategy... but you must know this standard theory of efficiency with base planning.
"Build 4 woodcutters in the first 20 minutes", "Block wares in storehouse so your serfs are more efficient", etc.

Re: Hello!

PostPosted: 14 Apr 2015, 15:36
by Tiank
"Block wares in storehouse so your serfs are more efficient"
Yup, and after you know you should block wares to make you serfs be more efficent, then there's the question - should I block all wares or only some? What are the advantages and disadvantages of blocking some wares? When I should block timber and why? That's when experiments can take place, cos in this particular example, what you block depends of type of base you want to achieve.

Re: Hello!

PostPosted: 15 Apr 2015, 18:52
by Soldado con espada
Blocking "all/many" wares O_o

Good to know, I'll try thinking about that next time xD

I haven't watched any replay yet, but bear in mind that after so many years playing, vices are very hard to get rid of (well, this might not be the best English expression xD), so it would be good to see how others approached it. I only have two examples, my cousin and I. Certainly we haven't found the best strategies on our own xD.