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Rock Paper Scissors

PostPosted: 20 Oct 2017, 18:51
by thunder
I just found this new/ old game. Anybody plays it nowadays? :wink:

Re: Rock Paper Scissors

PostPosted: 20 Oct 2017, 20:42
by The Dark Lord
I must congratulate you Thunder. Your level of trolling seems to have increased, and I am impressed! :P

Re: Rock Paper Scissors

PostPosted: 22 Oct 2017, 22:00
by Ben
Now all we need is to incorporate Rock Paper Scissors into a KaM script!

Re: Rock Paper Scissors

PostPosted: 25 Oct 2017, 14:20
by thunder
Now all we need is to incorporate Rock Paper Scissors into a KaM script!
Do you mean as like Swordman-Pike-Knight? :D
Or a kind of upgraded version of it? For example every player would have 1unit from each type and would need to send them into battle blindly and randomly? Like a card game?
If a player sent a unit after can not send same type again.

Re: Rock Paper Scissors

PostPosted: 03 Nov 2017, 16:45
by Jeronimo
Let's start playing this map all days in the lobbies.

http://www.knightsandmerchants.net/foru ... php?id=129

Re: Rock Paper Scissors

PostPosted: 06 Nov 2017, 03:36
by Ben
Now all we need is to incorporate Rock Paper Scissors into a KaM script!
Do you mean as like Swordman-Pike-Knight? :D
Or a kind of upgraded version of it? For example every player would have 1unit from each type and would need to send them into battle blindly and randomly? Like a card game?
If a player sent a unit after can not send same type again.
No, it would be a script where you choose your unit: Horse, Lance, or sword. Your opponent also chooses one. Lance beats horse, horse beats sword, and sword beats lance.

The actual map would have a axe fighter, lance carrier, and scout on the edges of the map. To "pick" one, you place a field or road print in front of it. After both you and your opponent pick a unit, they are revealed in the center, revealing the winner.

Re: Rock Paper Scissors

PostPosted: 05 Aug 2019, 15:35
by thunder
I must congratulate you Thunder. Your level of trolling seems to have increased, and I am impressed! :P
And when you are going to realize Jero's H-P-S script :wink: