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Rock Paper Scissors

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thunder

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Knight

Posts: 801

Joined: 15 Apr 2012, 12:11

Location: In the Market

KaM Skill Level: Fair

Post 20 Oct 2017, 18:51

Rock Paper Scissors

I just found this new/ old game. Anybody plays it nowadays? :wink:
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The Dark Lord

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King Karolus Servant

Posts: 2127

Joined: 29 Aug 2007, 22:00

Location: In his dark thunderstormy castle

KaM Skill Level: Veteran

Post 20 Oct 2017, 20:42

Re: Rock Paper Scissors

I must congratulate you Thunder. Your level of trolling seems to have increased, and I am impressed! :P
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Ben

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Prince Lothar

Posts: 3602

Joined: 08 Jan 2009, 23:00

Location: United States of America GMT-5

KaM Skill Level: Beginner

Post 22 Oct 2017, 22:00

Re: Rock Paper Scissors

Now all we need is to incorporate Rock Paper Scissors into a KaM script!
Liberté, Égalité, KaM
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thunder

User avatar

Knight

Posts: 801

Joined: 15 Apr 2012, 12:11

Location: In the Market

KaM Skill Level: Fair

Post 25 Oct 2017, 14:20

Re: Rock Paper Scissors

Ben wrote:Now all we need is to incorporate Rock Paper Scissors into a KaM script!

Do you mean as like Swordman-Pike-Knight? :D
Or a kind of upgraded version of it? For example every player would have 1unit from each type and would need to send them into battle blindly and randomly? Like a card game?
If a player sent a unit after can not send same type again.
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Jeronimo

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Knight

Posts: 661

Joined: 24 Feb 2011, 23:00

Post 03 Nov 2017, 16:45

Re: Rock Paper Scissors

Let's start playing this map all days in the lobbies.

kamrepos/map.php?id=129
KaM Skill Level: Jeronimo
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Ben

User avatar

Prince Lothar

Posts: 3602

Joined: 08 Jan 2009, 23:00

Location: United States of America GMT-5

KaM Skill Level: Beginner

Post 06 Nov 2017, 03:36

Re: Rock Paper Scissors

thunder wrote:
Ben wrote:Now all we need is to incorporate Rock Paper Scissors into a KaM script!

Do you mean as like Swordman-Pike-Knight? :D
Or a kind of upgraded version of it? For example every player would have 1unit from each type and would need to send them into battle blindly and randomly? Like a card game?
If a player sent a unit after can not send same type again.


No, it would be a script where you choose your unit: Horse, Lance, or sword. Your opponent also chooses one. Lance beats horse, horse beats sword, and sword beats lance.

The actual map would have a axe fighter, lance carrier, and scout on the edges of the map. To "pick" one, you place a field or road print in front of it. After both you and your opponent pick a unit, they are revealed in the center, revealing the winner.
Liberté, Égalité, KaM

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